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de6d9b64 FB |
1 | /* |
2 | * Sample rate convertion for both audio and video | |
3 | * Copyright (c) 2000 Gerard Lantau. | |
4 | * | |
5 | * This program is free software; you can redistribute it and/or modify | |
6 | * it under the terms of the GNU General Public License as published by | |
7 | * the Free Software Foundation; either version 2 of the License, or | |
8 | * (at your option) any later version. | |
9 | * | |
10 | * This program is distributed in the hope that it will be useful, | |
11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
13 | * GNU General Public License for more details. | |
14 | * | |
15 | * You should have received a copy of the GNU General Public License | |
16 | * along with this program; if not, write to the Free Software | |
17 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |
18 | */ | |
de6d9b64 | 19 | #include "avcodec.h" |
1a565432 | 20 | #include <math.h> |
de6d9b64 FB |
21 | |
22 | typedef struct { | |
23 | /* fractional resampling */ | |
24 | UINT32 incr; /* fractional increment */ | |
25 | UINT32 frac; | |
26 | int last_sample; | |
27 | /* integer down sample */ | |
28 | int iratio; /* integer divison ratio */ | |
29 | int icount, isum; | |
30 | int inv; | |
31 | } ReSampleChannelContext; | |
32 | ||
33 | struct ReSampleContext { | |
34 | ReSampleChannelContext channel_ctx[2]; | |
35 | float ratio; | |
36 | /* channel convert */ | |
37 | int input_channels, output_channels, filter_channels; | |
38 | }; | |
39 | ||
40 | ||
41 | #define FRAC_BITS 16 | |
42 | #define FRAC (1 << FRAC_BITS) | |
43 | ||
44 | static void init_mono_resample(ReSampleChannelContext *s, float ratio) | |
45 | { | |
46 | ratio = 1.0 / ratio; | |
47 | s->iratio = (int)floor(ratio); | |
48 | if (s->iratio == 0) | |
49 | s->iratio = 1; | |
50 | s->incr = (int)((ratio / s->iratio) * FRAC); | |
8170f3dc | 51 | s->frac = FRAC; |
de6d9b64 FB |
52 | s->last_sample = 0; |
53 | s->icount = s->iratio; | |
54 | s->isum = 0; | |
55 | s->inv = (FRAC / s->iratio); | |
56 | } | |
57 | ||
58 | /* fractional audio resampling */ | |
59 | static int fractional_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
60 | { | |
61 | unsigned int frac, incr; | |
62 | int l0, l1; | |
63 | short *q, *p, *pend; | |
64 | ||
65 | l0 = s->last_sample; | |
66 | incr = s->incr; | |
67 | frac = s->frac; | |
68 | ||
69 | p = input; | |
70 | pend = input + nb_samples; | |
71 | q = output; | |
72 | ||
73 | l1 = *p++; | |
74 | for(;;) { | |
75 | /* interpolate */ | |
76 | *q++ = (l0 * (FRAC - frac) + l1 * frac) >> FRAC_BITS; | |
77 | frac = frac + s->incr; | |
78 | while (frac >= FRAC) { | |
79 | if (p >= pend) | |
80 | goto the_end; | |
81 | frac -= FRAC; | |
82 | l0 = l1; | |
83 | l1 = *p++; | |
84 | } | |
85 | } | |
86 | the_end: | |
87 | s->last_sample = l1; | |
88 | s->frac = frac; | |
89 | return q - output; | |
90 | } | |
91 | ||
92 | static int integer_downsample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
93 | { | |
94 | short *q, *p, *pend; | |
95 | int c, sum; | |
96 | ||
97 | p = input; | |
98 | pend = input + nb_samples; | |
99 | q = output; | |
100 | ||
101 | c = s->icount; | |
102 | sum = s->isum; | |
103 | ||
104 | for(;;) { | |
105 | sum += *p++; | |
106 | if (--c == 0) { | |
107 | *q++ = (sum * s->inv) >> FRAC_BITS; | |
108 | c = s->iratio; | |
109 | sum = 0; | |
110 | } | |
111 | if (p >= pend) | |
112 | break; | |
113 | } | |
114 | s->isum = sum; | |
115 | s->icount = c; | |
116 | return q - output; | |
117 | } | |
118 | ||
119 | /* n1: number of samples */ | |
120 | static void stereo_to_mono(short *output, short *input, int n1) | |
121 | { | |
122 | short *p, *q; | |
123 | int n = n1; | |
124 | ||
125 | p = input; | |
126 | q = output; | |
127 | while (n >= 4) { | |
128 | q[0] = (p[0] + p[1]) >> 1; | |
129 | q[1] = (p[2] + p[3]) >> 1; | |
130 | q[2] = (p[4] + p[5]) >> 1; | |
131 | q[3] = (p[6] + p[7]) >> 1; | |
132 | q += 4; | |
133 | p += 8; | |
134 | n -= 4; | |
135 | } | |
136 | while (n > 0) { | |
137 | q[0] = (p[0] + p[1]) >> 1; | |
138 | q++; | |
139 | p += 2; | |
140 | n--; | |
141 | } | |
142 | } | |
143 | ||
144 | /* n1: number of samples */ | |
145 | static void mono_to_stereo(short *output, short *input, int n1) | |
146 | { | |
147 | short *p, *q; | |
148 | int n = n1; | |
149 | int v; | |
150 | ||
151 | p = input; | |
152 | q = output; | |
153 | while (n >= 4) { | |
154 | v = p[0]; q[0] = v; q[1] = v; | |
155 | v = p[1]; q[2] = v; q[3] = v; | |
156 | v = p[2]; q[4] = v; q[5] = v; | |
157 | v = p[3]; q[6] = v; q[7] = v; | |
158 | q += 8; | |
159 | p += 4; | |
160 | n -= 4; | |
161 | } | |
162 | while (n > 0) { | |
163 | v = p[0]; q[0] = v; q[1] = v; | |
164 | q += 2; | |
165 | p += 1; | |
166 | n--; | |
167 | } | |
168 | } | |
169 | ||
170 | /* XXX: should use more abstract 'N' channels system */ | |
171 | static void stereo_split(short *output1, short *output2, short *input, int n) | |
172 | { | |
173 | int i; | |
174 | ||
175 | for(i=0;i<n;i++) { | |
176 | *output1++ = *input++; | |
177 | *output2++ = *input++; | |
178 | } | |
179 | } | |
180 | ||
181 | static void stereo_mux(short *output, short *input1, short *input2, int n) | |
182 | { | |
183 | int i; | |
184 | ||
185 | for(i=0;i<n;i++) { | |
186 | *output++ = *input1++; | |
187 | *output++ = *input2++; | |
188 | } | |
189 | } | |
190 | ||
191 | static int mono_resample(ReSampleChannelContext *s, short *output, short *input, int nb_samples) | |
192 | { | |
1a565432 | 193 | short *buf1; |
de6d9b64 FB |
194 | short *buftmp; |
195 | ||
1a565432 FB |
196 | buf1= (short*) malloc( nb_samples * sizeof(short) ); |
197 | ||
de6d9b64 FB |
198 | /* first downsample by an integer factor with averaging filter */ |
199 | if (s->iratio > 1) { | |
200 | buftmp = buf1; | |
201 | nb_samples = integer_downsample(s, buftmp, input, nb_samples); | |
202 | } else { | |
203 | buftmp = input; | |
204 | } | |
205 | ||
206 | /* then do a fractional resampling with linear interpolation */ | |
207 | if (s->incr != FRAC) { | |
208 | nb_samples = fractional_resample(s, output, buftmp, nb_samples); | |
209 | } else { | |
210 | memcpy(output, buftmp, nb_samples * sizeof(short)); | |
211 | } | |
1a565432 | 212 | free(buf1); |
de6d9b64 FB |
213 | return nb_samples; |
214 | } | |
215 | ||
216 | ReSampleContext *audio_resample_init(int output_channels, int input_channels, | |
217 | int output_rate, int input_rate) | |
218 | { | |
219 | ReSampleContext *s; | |
220 | int i; | |
221 | ||
222 | if (output_channels > 2 || input_channels > 2) | |
223 | return NULL; | |
224 | ||
225 | s = av_mallocz(sizeof(ReSampleContext)); | |
226 | if (!s) | |
227 | return NULL; | |
228 | ||
229 | s->ratio = (float)output_rate / (float)input_rate; | |
230 | ||
231 | s->input_channels = input_channels; | |
232 | s->output_channels = output_channels; | |
233 | ||
234 | s->filter_channels = s->input_channels; | |
235 | if (s->output_channels < s->filter_channels) | |
236 | s->filter_channels = s->output_channels; | |
237 | ||
238 | for(i=0;i<s->filter_channels;i++) { | |
239 | init_mono_resample(&s->channel_ctx[i], s->ratio); | |
240 | } | |
241 | return s; | |
242 | } | |
243 | ||
244 | /* resample audio. 'nb_samples' is the number of input samples */ | |
245 | /* XXX: optimize it ! */ | |
246 | /* XXX: do it with polyphase filters, since the quality here is | |
247 | HORRIBLE. Return the number of samples available in output */ | |
248 | int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples) | |
249 | { | |
250 | int i, nb_samples1; | |
1a565432 FB |
251 | short *bufin[2]; |
252 | short *bufout[2]; | |
de6d9b64 | 253 | short *buftmp2[2], *buftmp3[2]; |
1a565432 | 254 | int lenout; |
de6d9b64 FB |
255 | |
256 | if (s->input_channels == s->output_channels && s->ratio == 1.0) { | |
257 | /* nothing to do */ | |
258 | memcpy(output, input, nb_samples * s->input_channels * sizeof(short)); | |
259 | return nb_samples; | |
260 | } | |
261 | ||
1a565432 FB |
262 | /* XXX: move those malloc to resample init code */ |
263 | bufin[0]= (short*) malloc( nb_samples * sizeof(short) ); | |
264 | bufin[1]= (short*) malloc( nb_samples * sizeof(short) ); | |
265 | ||
266 | /* make some zoom to avoid round pb */ | |
267 | lenout= (int)(nb_samples * s->ratio) + 16; | |
268 | bufout[0]= (short*) malloc( lenout * sizeof(short) ); | |
269 | bufout[1]= (short*) malloc( lenout * sizeof(short) ); | |
270 | ||
de6d9b64 FB |
271 | if (s->input_channels == 2 && |
272 | s->output_channels == 1) { | |
273 | buftmp2[0] = bufin[0]; | |
274 | buftmp3[0] = output; | |
275 | stereo_to_mono(buftmp2[0], input, nb_samples); | |
276 | } else if (s->output_channels == 2 && s->input_channels == 1) { | |
277 | buftmp2[0] = input; | |
278 | buftmp3[0] = bufout[0]; | |
279 | } else if (s->output_channels == 2) { | |
280 | buftmp2[0] = bufin[0]; | |
281 | buftmp2[1] = bufin[1]; | |
282 | buftmp3[0] = bufout[0]; | |
283 | buftmp3[1] = bufout[1]; | |
284 | stereo_split(buftmp2[0], buftmp2[1], input, nb_samples); | |
285 | } else { | |
286 | buftmp2[0] = input; | |
287 | buftmp3[0] = output; | |
288 | } | |
289 | ||
290 | /* resample each channel */ | |
291 | nb_samples1 = 0; /* avoid warning */ | |
292 | for(i=0;i<s->filter_channels;i++) { | |
293 | nb_samples1 = mono_resample(&s->channel_ctx[i], buftmp3[i], buftmp2[i], nb_samples); | |
294 | } | |
295 | ||
296 | if (s->output_channels == 2 && s->input_channels == 1) { | |
297 | mono_to_stereo(output, buftmp3[0], nb_samples1); | |
298 | } else if (s->output_channels == 2) { | |
299 | stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1); | |
300 | } | |
301 | ||
1a565432 FB |
302 | free(bufin[0]); |
303 | free(bufin[1]); | |
304 | ||
305 | free(bufout[0]); | |
306 | free(bufout[1]); | |
de6d9b64 FB |
307 | return nb_samples1; |
308 | } | |
309 | ||
310 | void audio_resample_close(ReSampleContext *s) | |
311 | { | |
312 | free(s); | |
313 | } |