9dc1116e5420486833fb1e81d2f590e1ae31d553
2 * AltiVec optimizations (C) 2004 Romain Dolbeau <romain@dolbeau.org>
4 * based on code by Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at)
6 * This file is part of FFmpeg.
8 * FFmpeg is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * FFmpeg is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with FFmpeg; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
31 #define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \
33 __typeof__(src_a) tempA1, tempB1, tempC1, tempD1; \
34 __typeof__(src_a) tempE1, tempF1, tempG1, tempH1; \
35 __typeof__(src_a) tempA2, tempB2, tempC2, tempD2; \
36 __typeof__(src_a) tempE2, tempF2, tempG2, tempH2; \
37 tempA1 = vec_mergeh (src_a, src_e); \
38 tempB1 = vec_mergel (src_a, src_e); \
39 tempC1 = vec_mergeh (src_b, src_f); \
40 tempD1 = vec_mergel (src_b, src_f); \
41 tempE1 = vec_mergeh (src_c, src_g); \
42 tempF1 = vec_mergel (src_c, src_g); \
43 tempG1 = vec_mergeh (src_d, src_h); \
44 tempH1 = vec_mergel (src_d, src_h); \
45 tempA2 = vec_mergeh (tempA1, tempE1); \
46 tempB2 = vec_mergel (tempA1, tempE1); \
47 tempC2 = vec_mergeh (tempB1, tempF1); \
48 tempD2 = vec_mergel (tempB1, tempF1); \
49 tempE2 = vec_mergeh (tempC1, tempG1); \
50 tempF2 = vec_mergel (tempC1, tempG1); \
51 tempG2 = vec_mergeh (tempD1, tempH1); \
52 tempH2 = vec_mergel (tempD1, tempH1); \
53 src_a = vec_mergeh (tempA2, tempE2); \
54 src_b = vec_mergel (tempA2, tempE2); \
55 src_c = vec_mergeh (tempB2, tempF2); \
56 src_d = vec_mergel (tempB2, tempF2); \
57 src_e = vec_mergeh (tempC2, tempG2); \
58 src_f = vec_mergel (tempC2, tempG2); \
59 src_g = vec_mergeh (tempD2, tempH2); \
60 src_h = vec_mergel (tempD2, tempH2); \
64 static inline int vertClassify_altivec(uint8_t src
[], int stride
, PPContext
*c
) {
66 this code makes no assumption on src or stride.
67 One could remove the recomputation of the perm
68 vector by assuming (stride % 16) == 0, unfortunately
69 this is not always true.
71 DECLARE_ALIGNED(16, short, data
[8]);
74 vector
signed short v_dcOffset
;
75 vector
signed short v2QP
;
76 vector
unsigned short v4QP
;
77 vector
unsigned short v_dcThreshold
;
78 const int properStride
= (stride
% 16);
79 const int srcAlign
= ((unsigned long)src2
% 16);
80 const int two_vectors
= ((srcAlign
> 8) || properStride
) ?
1 : 0;
81 const vector
signed int zero
= vec_splat_s32(0);
82 const vector
signed short mask
= vec_splat_s16(1);
83 vector
signed int v_numEq
= vec_splat_s32(0);
85 data
[0] = ((c
->nonBQP
*c
->ppMode
.baseDcDiff
)>>8) + 1;
86 data
[1] = data
[0] * 2 + 1;
89 vector
signed short v_data
= vec_ld(0, data
);
90 v_dcOffset
= vec_splat(v_data
, 0);
91 v_dcThreshold
= (vector
unsigned short)vec_splat(v_data
, 1);
92 v2QP
= vec_splat(v_data
, 2);
93 v4QP
= (vector
unsigned short)vec_splat(v_data
, 3);
97 vector
signed short v_srcAss0
, v_srcAss1
, v_srcAss2
, v_srcAss3
, v_srcAss4
, v_srcAss5
, v_srcAss6
, v_srcAss7
;
99 #define LOAD_LINE(i) \
100 register int j##i = i * stride; \
101 vector unsigned char perm##i = vec_lvsl(j##i, src2); \
102 const vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \
103 vector unsigned char v_srcA2##i; \
105 v_srcA2##i = vec_ld(j##i + 16, src2); \
106 const vector unsigned char v_srcA##i = \
107 vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
109 (vector signed short)vec_mergeh((vector signed char)zero, \
110 (vector signed char)v_srcA##i)
112 #define LOAD_LINE_ALIGNED(i) \
113 register int j##i = i * stride; \
114 const vector unsigned char v_srcA##i = vec_ld(j##i, src2); \
116 (vector signed short)vec_mergeh((vector signed char)zero, \
117 (vector signed char)v_srcA##i)
119 // special casing the aligned case is worthwhile, as all call from
120 // the (transposed) horizontable deblocks will be aligned, i naddition
121 // to the naturraly aligned vertical deblocks.
122 if (properStride
&& srcAlign
) {
123 LOAD_LINE_ALIGNED(0);
124 LOAD_LINE_ALIGNED(1);
125 LOAD_LINE_ALIGNED(2);
126 LOAD_LINE_ALIGNED(3);
127 LOAD_LINE_ALIGNED(4);
128 LOAD_LINE_ALIGNED(5);
129 LOAD_LINE_ALIGNED(6);
130 LOAD_LINE_ALIGNED(7);
142 #undef LOAD_LINE_ALIGNED
145 const vector signed short v_diff##i = \
146 vec_sub(v_srcAss##i, v_srcAss##j); \
147 const vector signed short v_sum##i = \
148 vec_add(v_diff##i, v_dcOffset); \
149 const vector signed short v_comp##i = \
150 (vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
152 const vector signed short v_part##i = vec_and(mask, v_comp##i); \
153 v_numEq = vec_sum4s(v_part##i, v_numEq);
164 v_numEq
= vec_sums(v_numEq
, zero
);
166 v_numEq
= vec_splat(v_numEq
, 3);
167 vec_ste(v_numEq
, 0, &numEq
);
169 if (numEq
> c
->ppMode
.flatnessThreshold
)
171 const vector
unsigned char mmoP1
= (const vector
unsigned char)
172 AVV(0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
173 0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B);
174 const vector
unsigned char mmoP2
= (const vector
unsigned char)
175 AVV(0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
176 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f);
177 const vector
unsigned char mmoP
= (const vector
unsigned char)
178 vec_lvsl(8, (unsigned char*)0);
180 vector
signed short mmoL1
= vec_perm(v_srcAss0
, v_srcAss2
, mmoP1
);
181 vector
signed short mmoL2
= vec_perm(v_srcAss4
, v_srcAss6
, mmoP2
);
182 vector
signed short mmoL
= vec_perm(mmoL1
, mmoL2
, mmoP
);
183 vector
signed short mmoR1
= vec_perm(v_srcAss5
, v_srcAss7
, mmoP1
);
184 vector
signed short mmoR2
= vec_perm(v_srcAss1
, v_srcAss3
, mmoP2
);
185 vector
signed short mmoR
= vec_perm(mmoR1
, mmoR2
, mmoP
);
186 vector
signed short mmoDiff
= vec_sub(mmoL
, mmoR
);
187 vector
unsigned short mmoSum
= (vector
unsigned short)vec_add(mmoDiff
, v2QP
);
189 if (vec_any_gt(mmoSum
, v4QP
))
197 static inline void doVertLowPass_altivec(uint8_t *src
, int stride
, PPContext
*c
) {
199 this code makes no assumption on src or stride.
200 One could remove the recomputation of the perm
201 vector by assuming (stride % 16) == 0, unfortunately
202 this is not always true. Quite a lot of load/stores
203 can be removed by assuming proper alignement of
207 const vector
signed int zero
= vec_splat_s32(0);
208 const int properStride
= (stride
% 16);
209 const int srcAlign
= ((unsigned long)src2
% 16);
210 DECLARE_ALIGNED(16, short, qp
[8]);
212 vector
signed short vqp
= vec_ld(0, qp
);
213 vqp
= vec_splat(vqp
, 0);
217 vector
signed short vb0
, vb1
, vb2
, vb3
, vb4
, vb5
, vb6
, vb7
, vb8
, vb9
;
218 vector
unsigned char vbA0
, vbA1
, vbA2
, vbA3
, vbA4
, vbA5
, vbA6
, vbA7
, vbA8
, vbA9
;
219 vector
unsigned char vbB0
, vbB1
, vbB2
, vbB3
, vbB4
, vbB5
, vbB6
, vbB7
, vbB8
, vbB9
;
220 vector
unsigned char vbT0
, vbT1
, vbT2
, vbT3
, vbT4
, vbT5
, vbT6
, vbT7
, vbT8
, vbT9
;
222 #define LOAD_LINE(i) \
223 const vector unsigned char perml##i = \
224 vec_lvsl(i * stride, src2); \
225 vbA##i = vec_ld(i * stride, src2); \
226 vbB##i = vec_ld(i * stride + 16, src2); \
227 vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \
229 (vector signed short)vec_mergeh((vector unsigned char)zero, \
230 (vector unsigned char)vbT##i)
232 #define LOAD_LINE_ALIGNED(i) \
233 register int j##i = i * stride; \
234 vbT##i = vec_ld(j##i, src2); \
236 (vector signed short)vec_mergeh((vector signed char)zero, \
237 (vector signed char)vbT##i)
239 // special casing the aligned case is worthwhile, as all call from
240 // the (transposed) horizontable deblocks will be aligned, in addition
241 // to the naturraly aligned vertical deblocks.
242 if (properStride
&& srcAlign
) {
243 LOAD_LINE_ALIGNED(0);
244 LOAD_LINE_ALIGNED(1);
245 LOAD_LINE_ALIGNED(2);
246 LOAD_LINE_ALIGNED(3);
247 LOAD_LINE_ALIGNED(4);
248 LOAD_LINE_ALIGNED(5);
249 LOAD_LINE_ALIGNED(6);
250 LOAD_LINE_ALIGNED(7);
251 LOAD_LINE_ALIGNED(8);
252 LOAD_LINE_ALIGNED(9);
266 #undef LOAD_LINE_ALIGNED
268 const vector
unsigned short v_2
= vec_splat_u16(2);
269 const vector
unsigned short v_4
= vec_splat_u16(4);
271 const vector
signed short v_diff01
= vec_sub(vb0
, vb1
);
272 const vector
unsigned short v_cmp01
=
273 (const vector
unsigned short) vec_cmplt(vec_abs(v_diff01
), vqp
);
274 const vector
signed short v_first
= vec_sel(vb1
, vb0
, v_cmp01
);
275 const vector
signed short v_diff89
= vec_sub(vb8
, vb9
);
276 const vector
unsigned short v_cmp89
=
277 (const vector
unsigned short) vec_cmplt(vec_abs(v_diff89
), vqp
);
278 const vector
signed short v_last
= vec_sel(vb8
, vb9
, v_cmp89
);
280 const vector
signed short temp01
= vec_mladd(v_first
, (vector
signed short)v_4
, vb1
);
281 const vector
signed short temp02
= vec_add(vb2
, vb3
);
282 const vector
signed short temp03
= vec_add(temp01
, (vector
signed short)v_4
);
283 const vector
signed short v_sumsB0
= vec_add(temp02
, temp03
);
285 const vector
signed short temp11
= vec_sub(v_sumsB0
, v_first
);
286 const vector
signed short v_sumsB1
= vec_add(temp11
, vb4
);
288 const vector
signed short temp21
= vec_sub(v_sumsB1
, v_first
);
289 const vector
signed short v_sumsB2
= vec_add(temp21
, vb5
);
291 const vector
signed short temp31
= vec_sub(v_sumsB2
, v_first
);
292 const vector
signed short v_sumsB3
= vec_add(temp31
, vb6
);
294 const vector
signed short temp41
= vec_sub(v_sumsB3
, v_first
);
295 const vector
signed short v_sumsB4
= vec_add(temp41
, vb7
);
297 const vector
signed short temp51
= vec_sub(v_sumsB4
, vb1
);
298 const vector
signed short v_sumsB5
= vec_add(temp51
, vb8
);
300 const vector
signed short temp61
= vec_sub(v_sumsB5
, vb2
);
301 const vector
signed short v_sumsB6
= vec_add(temp61
, v_last
);
303 const vector
signed short temp71
= vec_sub(v_sumsB6
, vb3
);
304 const vector
signed short v_sumsB7
= vec_add(temp71
, v_last
);
306 const vector
signed short temp81
= vec_sub(v_sumsB7
, vb4
);
307 const vector
signed short v_sumsB8
= vec_add(temp81
, v_last
);
309 const vector
signed short temp91
= vec_sub(v_sumsB8
, vb5
);
310 const vector
signed short v_sumsB9
= vec_add(temp91
, v_last
);
312 #define COMPUTE_VR(i, j, k) \
313 const vector signed short temps1##i = \
314 vec_add(v_sumsB##i, v_sumsB##k); \
315 const vector signed short temps2##i = \
316 vec_mladd(vb##j, (vector signed short)v_2, temps1##i); \
317 const vector signed short vr##j = vec_sra(temps2##i, v_4)
328 const vector
signed char neg1
= vec_splat_s8(-1);
329 const vector
unsigned char permHH
= (const vector
unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
330 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
332 #define PACK_AND_STORE(i) \
333 const vector unsigned char perms##i = \
334 vec_lvsr(i * stride, src2); \
335 const vector unsigned char vf##i = \
336 vec_packsu(vr##i, (vector signed short)zero); \
337 const vector unsigned char vg##i = \
338 vec_perm(vf##i, vbT##i, permHH); \
339 const vector unsigned char mask##i = \
340 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
341 const vector unsigned char vg2##i = \
342 vec_perm(vg##i, vg##i, perms##i); \
343 const vector unsigned char svA##i = \
344 vec_sel(vbA##i, vg2##i, mask##i); \
345 const vector unsigned char svB##i = \
346 vec_sel(vg2##i, vbB##i, mask##i); \
347 vec_st(svA##i, i * stride, src2); \
348 vec_st(svB##i, i * stride + 16, src2)
350 #define PACK_AND_STORE_ALIGNED(i) \
351 const vector unsigned char vf##i = \
352 vec_packsu(vr##i, (vector signed short)zero); \
353 const vector unsigned char vg##i = \
354 vec_perm(vf##i, vbT##i, permHH); \
355 vec_st(vg##i, i * stride, src2)
357 // special casing the aligned case is worthwhile, as all call from
358 // the (transposed) horizontable deblocks will be aligned, in addition
359 // to the naturraly aligned vertical deblocks.
360 if (properStride
&& srcAlign
) {
361 PACK_AND_STORE_ALIGNED(1);
362 PACK_AND_STORE_ALIGNED(2);
363 PACK_AND_STORE_ALIGNED(3);
364 PACK_AND_STORE_ALIGNED(4);
365 PACK_AND_STORE_ALIGNED(5);
366 PACK_AND_STORE_ALIGNED(6);
367 PACK_AND_STORE_ALIGNED(7);
368 PACK_AND_STORE_ALIGNED(8);
379 #undef PACK_AND_STORE
380 #undef PACK_AND_STORE_ALIGNED
385 static inline void doVertDefFilter_altivec(uint8_t src
[], int stride
, PPContext
*c
) {
387 this code makes no assumption on src or stride.
388 One could remove the recomputation of the perm
389 vector by assuming (stride % 16) == 0, unfortunately
390 this is not always true. Quite a lot of load/stores
391 can be removed by assuming proper alignement of
395 const vector
signed int zero
= vec_splat_s32(0);
396 DECLARE_ALIGNED(16, short, qp
[8]);
398 vector
signed short vqp
= vec_ld(0, qp
);
399 vqp
= vec_splat(vqp
, 0);
401 #define LOAD_LINE(i) \
402 const vector unsigned char perm##i = \
403 vec_lvsl(i * stride, src2); \
404 const vector unsigned char vbA##i = \
405 vec_ld(i * stride, src2); \
406 const vector unsigned char vbB##i = \
407 vec_ld(i * stride + 16, src2); \
408 const vector unsigned char vbT##i = \
409 vec_perm(vbA##i, vbB##i, perm##i); \
410 const vector signed short vb##i = \
411 (vector signed short)vec_mergeh((vector unsigned char)zero, \
412 (vector unsigned char)vbT##i)
426 const vector
signed short v_1
= vec_splat_s16(1);
427 const vector
signed short v_2
= vec_splat_s16(2);
428 const vector
signed short v_5
= vec_splat_s16(5);
429 const vector
signed short v_32
= vec_sl(v_1
,
430 (vector
unsigned short)v_5
);
432 const vector
signed short l3minusl6
= vec_sub(vb3
, vb6
);
433 const vector
signed short l5minusl4
= vec_sub(vb5
, vb4
);
434 const vector
signed short twotimes_l3minusl6
= vec_mladd(v_2
, l3minusl6
, (vector
signed short)zero
);
435 const vector
signed short mE
= vec_mladd(v_5
, l5minusl4
, twotimes_l3minusl6
);
436 const vector
signed short absmE
= vec_abs(mE
);
437 /* left & right energy */
438 const vector
signed short l1minusl4
= vec_sub(vb1
, vb4
);
439 const vector
signed short l3minusl2
= vec_sub(vb3
, vb2
);
440 const vector
signed short l5minusl8
= vec_sub(vb5
, vb8
);
441 const vector
signed short l7minusl6
= vec_sub(vb7
, vb6
);
442 const vector
signed short twotimes_l1minusl4
= vec_mladd(v_2
, l1minusl4
, (vector
signed short)zero
);
443 const vector
signed short twotimes_l5minusl8
= vec_mladd(v_2
, l5minusl8
, (vector
signed short)zero
);
444 const vector
signed short lE
= vec_mladd(v_5
, l3minusl2
, twotimes_l1minusl4
);
445 const vector
signed short rE
= vec_mladd(v_5
, l7minusl6
, twotimes_l5minusl8
);
447 const vector
signed short ddiff
= vec_sub(absmE
,
450 const vector
signed short ddiffclamp
= vec_max(ddiff
, (vector
signed short)zero
);
451 const vector
signed short dtimes64
= vec_mladd(v_5
, ddiffclamp
, v_32
);
452 const vector
signed short d
= vec_sra(dtimes64
, vec_splat_u16(6));
453 const vector
signed short minusd
= vec_sub((vector
signed short)zero
, d
);
454 const vector
signed short finald
= vec_sel(minusd
,
456 vec_cmpgt(vec_sub((vector
signed short)zero
, mE
),
457 (vector
signed short)zero
));
459 const vector
signed short qtimes2
= vec_sub(vb4
, vb5
);
460 /* for a shift right to behave like /2, we need to add one
461 to all negative integer */
462 const vector
signed short rounddown
= vec_sel((vector
signed short)zero
,
464 vec_cmplt(qtimes2
, (vector
signed short)zero
));
465 const vector
signed short q
= vec_sra(vec_add(qtimes2
, rounddown
), vec_splat_u16(1));
467 const vector
signed short dclamp_P1
= vec_max((vector
signed short)zero
, finald
);
468 const vector
signed short dclamp_P
= vec_min(dclamp_P1
, q
);
469 const vector
signed short dclamp_N1
= vec_min((vector
signed short)zero
, finald
);
470 const vector
signed short dclamp_N
= vec_max(dclamp_N1
, q
);
472 const vector
signed short dclampedfinal
= vec_sel(dclamp_N
,
474 vec_cmpgt(q
, (vector
signed short)zero
));
475 const vector
signed short dornotd
= vec_sel((vector
signed short)zero
,
477 vec_cmplt(absmE
, vqp
));
478 /* add/substract to l4 and l5 */
479 const vector
signed short vb4minusd
= vec_sub(vb4
, dornotd
);
480 const vector
signed short vb5plusd
= vec_add(vb5
, dornotd
);
481 /* finally, stores */
482 const vector
unsigned char st4
= vec_packsu(vb4minusd
, (vector
signed short)zero
);
483 const vector
unsigned char st5
= vec_packsu(vb5plusd
, (vector
signed short)zero
);
485 const vector
signed char neg1
= vec_splat_s8(-1);
486 const vector
unsigned char permHH
= (const vector
unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
487 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
490 const vector unsigned char perms##i = \
491 vec_lvsr(i * stride, src2); \
492 const vector unsigned char vg##i = \
493 vec_perm(st##i, vbT##i, permHH); \
494 const vector unsigned char mask##i = \
495 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
496 const vector unsigned char vg2##i = \
497 vec_perm(vg##i, vg##i, perms##i); \
498 const vector unsigned char svA##i = \
499 vec_sel(vbA##i, vg2##i, mask##i); \
500 const vector unsigned char svB##i = \
501 vec_sel(vg2##i, vbB##i, mask##i); \
502 vec_st(svA##i, i * stride, src2); \
503 vec_st(svB##i, i * stride + 16, src2)
509 static inline void dering_altivec(uint8_t src
[], int stride
, PPContext
*c
) {
511 this code makes no assumption on src or stride.
512 One could remove the recomputation of the perm
513 vector by assuming (stride % 16) == 0, unfortunately
514 this is not always true. Quite a lot of load/stores
515 can be removed by assuming proper alignement of
518 uint8_t *srcCopy
= src
;
519 DECLARE_ALIGNED(16, uint8_t, dt
[16]);
520 const vector
signed int zero
= vec_splat_s32(0);
521 vector
unsigned char v_dt
;
522 dt
[0] = deringThreshold
;
523 v_dt
= vec_splat(vec_ld(0, dt
), 0);
525 #define LOAD_LINE(i) \
526 const vector unsigned char perm##i = \
527 vec_lvsl(i * stride, srcCopy); \
528 vector unsigned char sA##i = vec_ld(i * stride, srcCopy); \
529 vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy); \
530 vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i)
544 vector
unsigned char v_avg
;
546 const vector
unsigned char trunc_perm
= (vector
unsigned char)
547 AVV(0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
548 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18);
549 const vector
unsigned char trunc_src12
= vec_perm(src1
, src2
, trunc_perm
);
550 const vector
unsigned char trunc_src34
= vec_perm(src3
, src4
, trunc_perm
);
551 const vector
unsigned char trunc_src56
= vec_perm(src5
, src6
, trunc_perm
);
552 const vector
unsigned char trunc_src78
= vec_perm(src7
, src8
, trunc_perm
);
554 #define EXTRACT(op) do { \
555 const vector unsigned char s##op##_1 = vec_##op(trunc_src12, trunc_src34); \
556 const vector unsigned char s##op##_2 = vec_##op(trunc_src56, trunc_src78); \
557 const vector unsigned char s##op##_6 = vec_##op(s##op##_1, s##op##_2); \
558 const vector unsigned char s##op##_8h = vec_mergeh(s##op##_6, s##op##_6); \
559 const vector unsigned char s##op##_8l = vec_mergel(s##op##_6, s##op##_6); \
560 const vector unsigned char s##op##_9 = vec_##op(s##op##_8h, s##op##_8l); \
561 const vector unsigned char s##op##_9h = vec_mergeh(s##op##_9, s##op##_9); \
562 const vector unsigned char s##op##_9l = vec_mergel(s##op##_9, s##op##_9); \
563 const vector unsigned char s##op##_10 = vec_##op(s##op##_9h, s##op##_9l); \
564 const vector unsigned char s##op##_10h = vec_mergeh(s##op##_10, s##op##_10); \
565 const vector unsigned char s##op##_10l = vec_mergel(s##op##_10, s##op##_10); \
566 const vector unsigned char s##op##_11 = vec_##op(s##op##_10h, s##op##_10l); \
567 const vector unsigned char s##op##_11h = vec_mergeh(s##op##_11, s##op##_11); \
568 const vector unsigned char s##op##_11l = vec_mergel(s##op##_11, s##op##_11); \
569 v_##op = vec_##op(s##op##_11h, s##op##_11l); } while (0)
571 vector
unsigned char v_min
;
572 vector
unsigned char v_max
;
577 if (vec_all_lt(vec_sub(v_max
, v_min
), v_dt
))
580 v_avg
= vec_avg(v_min
, v_max
);
583 DECLARE_ALIGNED(16, signed int, S
[8]);
585 const vector
unsigned short mask1
= (vector
unsigned short)
586 AVV(0x0001, 0x0002, 0x0004, 0x0008,
587 0x0010, 0x0020, 0x0040, 0x0080);
588 const vector
unsigned short mask2
= (vector
unsigned short)
589 AVV(0x0100, 0x0200, 0x0000, 0x0000,
590 0x0000, 0x0000, 0x0000, 0x0000);
592 const vector
unsigned int vuint32_16
= vec_sl(vec_splat_u32(1), vec_splat_u32(4));
593 const vector
unsigned int vuint32_1
= vec_splat_u32(1);
596 vector signed int sum##i; \
598 const vector unsigned char cmp##i = \
599 (vector unsigned char)vec_cmpgt(src##i, v_avg); \
600 const vector unsigned short cmpHi##i = \
601 (vector unsigned short)vec_mergeh(cmp##i, cmp##i); \
602 const vector unsigned short cmpLi##i = \
603 (vector unsigned short)vec_mergel(cmp##i, cmp##i); \
604 const vector signed short cmpHf##i = \
605 (vector signed short)vec_and(cmpHi##i, mask1); \
606 const vector signed short cmpLf##i = \
607 (vector signed short)vec_and(cmpLi##i, mask2); \
608 const vector signed int sump##i = vec_sum4s(cmpHf##i, zero); \
609 const vector signed int sumq##i = vec_sum4s(cmpLf##i, sump##i); \
610 sum##i = vec_sums(sumq##i, zero); } while (0)
624 vector
signed int sumA2
;
625 vector
signed int sumB2
;
627 const vector
signed int sump02
= vec_mergel(sum0
, sum2
);
628 const vector
signed int sump13
= vec_mergel(sum1
, sum3
);
629 const vector
signed int sumA
= vec_mergel(sump02
, sump13
);
631 const vector
signed int sump46
= vec_mergel(sum4
, sum6
);
632 const vector
signed int sump57
= vec_mergel(sum5
, sum7
);
633 const vector
signed int sumB
= vec_mergel(sump46
, sump57
);
635 const vector
signed int sump8A
= vec_mergel(sum8
, zero
);
636 const vector
signed int sump9B
= vec_mergel(sum9
, zero
);
637 const vector
signed int sumC
= vec_mergel(sump8A
, sump9B
);
639 const vector
signed int tA
= vec_sl(vec_nor(zero
, sumA
), vuint32_16
);
640 const vector
signed int tB
= vec_sl(vec_nor(zero
, sumB
), vuint32_16
);
641 const vector
signed int tC
= vec_sl(vec_nor(zero
, sumC
), vuint32_16
);
642 const vector
signed int t2A
= vec_or(sumA
, tA
);
643 const vector
signed int t2B
= vec_or(sumB
, tB
);
644 const vector
signed int t2C
= vec_or(sumC
, tC
);
645 const vector
signed int t3A
= vec_and(vec_sra(t2A
, vuint32_1
),
646 vec_sl(t2A
, vuint32_1
));
647 const vector
signed int t3B
= vec_and(vec_sra(t2B
, vuint32_1
),
648 vec_sl(t2B
, vuint32_1
));
649 const vector
signed int t3C
= vec_and(vec_sra(t2C
, vuint32_1
),
650 vec_sl(t2C
, vuint32_1
));
651 const vector
signed int yA
= vec_and(t2A
, t3A
);
652 const vector
signed int yB
= vec_and(t2B
, t3B
);
653 const vector
signed int yC
= vec_and(t2C
, t3C
);
655 const vector
unsigned char strangeperm1
= vec_lvsl(4, (unsigned char*)0);
656 const vector
unsigned char strangeperm2
= vec_lvsl(8, (unsigned char*)0);
657 const vector
signed int sumAd4
= vec_perm(yA
, yB
, strangeperm1
);
658 const vector
signed int sumAd8
= vec_perm(yA
, yB
, strangeperm2
);
659 const vector
signed int sumBd4
= vec_perm(yB
, yC
, strangeperm1
);
660 const vector
signed int sumBd8
= vec_perm(yB
, yC
, strangeperm2
);
661 const vector
signed int sumAp
= vec_and(yA
,
662 vec_and(sumAd4
,sumAd8
));
663 const vector
signed int sumBp
= vec_and(yB
,
664 vec_and(sumBd4
,sumBd8
));
665 sumA2
= vec_or(sumAp
,
668 sumB2
= vec_or(sumBp
,
673 vec_st(sumB2
, 16, S
);
676 /* I'm not sure the following is actually faster
677 than straight, unvectorized C code :-( */
679 DECLARE_ALIGNED(16, int, tQP2
[4]);
680 tQP2
[0]= c
->QP
/2 + 1;
681 vector
signed int vQP2
= vec_ld(0, tQP2
);
682 vQP2
= vec_splat(vQP2
, 0);
683 const vector
signed int vsint32_8
= vec_splat_s32(8);
684 const vector
unsigned int vuint32_4
= vec_splat_u32(4);
686 const vector
unsigned char permA1
= (vector
unsigned char)
687 AVV(0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F,
688 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
689 const vector
unsigned char permA2
= (vector
unsigned char)
690 AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11,
691 0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
692 const vector
unsigned char permA1inc
= (vector
unsigned char)
693 AVV(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
694 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
695 const vector
unsigned char permA2inc
= (vector
unsigned char)
696 AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
697 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
698 const vector
unsigned char magic
= (vector
unsigned char)
699 AVV(0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02,
700 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
701 const vector
unsigned char extractPerm
= (vector
unsigned char)
702 AVV(0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01,
703 0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01);
704 const vector
unsigned char extractPermInc
= (vector
unsigned char)
705 AVV(0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
706 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01);
707 const vector
unsigned char identity
= vec_lvsl(0,(unsigned char *)0);
708 const vector
unsigned char tenRight
= (vector
unsigned char)
709 AVV(0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
710 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
711 const vector
unsigned char eightLeft
= (vector
unsigned char)
712 AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
713 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08);
717 vector unsigned char tenRightM##i = tenRight; \
718 vector unsigned char permA1M##i = permA1; \
719 vector unsigned char permA2M##i = permA2; \
720 vector unsigned char extractPermM##i = extractPerm
722 #define F2(i, j, k, l) \
723 if (S[i] & (1 << (l+1))) { \
724 const vector unsigned char a_##j##_A##l = \
725 vec_perm(src##i, src##j, permA1M##i); \
726 const vector unsigned char a_##j##_B##l = \
727 vec_perm(a_##j##_A##l, src##k, permA2M##i); \
728 const vector signed int a_##j##_sump##l = \
729 (vector signed int)vec_msum(a_##j##_B##l, magic, \
730 (vector unsigned int)zero); \
731 vector signed int F_##j##_##l = \
732 vec_sr(vec_sums(a_##j##_sump##l, vsint32_8), vuint32_4); \
733 F_##j##_##l = vec_splat(F_##j##_##l, 3); \
734 const vector signed int p_##j##_##l = \
735 (vector signed int)vec_perm(src##j, \
736 (vector unsigned char)zero, \
738 const vector signed int sum_##j##_##l = vec_add( p_##j##_##l, vQP2);\
739 const vector signed int diff_##j##_##l = vec_sub( p_##j##_##l, vQP2);\
740 vector signed int newpm_##j##_##l; \
741 if (vec_all_lt(sum_##j##_##l, F_##j##_##l)) \
742 newpm_##j##_##l = sum_##j##_##l; \
743 else if (vec_all_gt(diff_##j##_##l, F_##j##_##l)) \
744 newpm_##j##_##l = diff_##j##_##l; \
745 else newpm_##j##_##l = F_##j##_##l; \
746 const vector unsigned char newpm2_##j##_##l = \
747 vec_splat((vector unsigned char)newpm_##j##_##l, 15); \
748 const vector unsigned char mask##j##l = vec_add(identity, \
750 src##j = vec_perm(src##j, newpm2_##j##_##l, mask##j##l); \
752 permA1M##i = vec_add(permA1M##i, permA1inc); \
753 permA2M##i = vec_add(permA2M##i, permA2inc); \
754 tenRightM##i = vec_sro(tenRightM##i, eightLeft); \
755 extractPermM##i = vec_add(extractPermM##i, extractPermInc)
757 #define ITER(i, j, k) \
777 const vector
signed char neg1
= vec_splat_s8(-1);
779 #define STORE_LINE(i) \
780 const vector unsigned char permST##i = \
781 vec_lvsr(i * stride, srcCopy); \
782 const vector unsigned char maskST##i = \
783 vec_perm((vector unsigned char)zero, \
784 (vector unsigned char)neg1, permST##i); \
785 src##i = vec_perm(src##i ,src##i, permST##i); \
786 sA##i= vec_sel(sA##i, src##i, maskST##i); \
787 sB##i= vec_sel(src##i, sB##i, maskST##i); \
788 vec_st(sA##i, i * stride, srcCopy); \
789 vec_st(sB##i, i * stride + 16, srcCopy)
805 #define doHorizLowPass_altivec(a...) doHorizLowPass_C(a)
806 #define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a)
807 #define do_a_deblock_altivec(a...) do_a_deblock_C(a)
809 static inline void RENAME(tempNoiseReducer
)(uint8_t *src
, int stride
,
810 uint8_t *tempBlured
, uint32_t *tempBluredPast
, int *maxNoise
)
812 const vector
signed int zero
= vec_splat_s32(0);
813 const vector
signed short vsint16_1
= vec_splat_s16(1);
814 vector
signed int v_dp
= zero
;
815 vector
signed int v_sysdp
= zero
;
818 tempBluredPast
[127]= maxNoise
[0];
819 tempBluredPast
[128]= maxNoise
[1];
820 tempBluredPast
[129]= maxNoise
[2];
822 #define LOAD_LINE(src, i) \
823 register int j##src##i = i * stride; \
824 vector unsigned char perm##src##i = vec_lvsl(j##src##i, src); \
825 const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \
826 const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \
827 const vector unsigned char v_##src##A##i = \
828 vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i); \
829 vector signed short v_##src##Ass##i = \
830 (vector signed short)vec_mergeh((vector signed char)zero, \
831 (vector signed char)v_##src##A##i)
842 LOAD_LINE(tempBlured
, 0);
843 LOAD_LINE(tempBlured
, 1);
844 LOAD_LINE(tempBlured
, 2);
845 LOAD_LINE(tempBlured
, 3);
846 LOAD_LINE(tempBlured
, 4);
847 LOAD_LINE(tempBlured
, 5);
848 LOAD_LINE(tempBlured
, 6);
849 LOAD_LINE(tempBlured
, 7);
852 #define ACCUMULATE_DIFFS(i) \
853 vector signed short v_d##i = vec_sub(v_tempBluredAss##i, \
855 v_dp = vec_msums(v_d##i, v_d##i, v_dp); \
856 v_sysdp = vec_msums(v_d##i, vsint16_1, v_sysdp)
866 #undef ACCUMULATE_DIFFS
868 v_dp
= vec_sums(v_dp
, zero
);
869 v_sysdp
= vec_sums(v_sysdp
, zero
);
871 v_dp
= vec_splat(v_dp
, 3);
872 v_sysdp
= vec_splat(v_sysdp
, 3);
874 vec_ste(v_dp
, 0, &d
);
875 vec_ste(v_sysdp
, 0, &sysd
);
879 +(*(tempBluredPast
-256))
880 +(*(tempBluredPast
-1))+ (*(tempBluredPast
+1))
881 +(*(tempBluredPast
+256))
886 if (d
> maxNoise
[1]) {
887 if (d
< maxNoise
[2]) {
888 #define OP(i) v_tempBluredAss##i = vec_avg(v_tempBluredAss##i, v_srcAss##i);
900 #define OP(i) v_tempBluredAss##i = v_srcAss##i;
913 if (d
< maxNoise
[0]) {
914 const vector
signed short vsint16_7
= vec_splat_s16(7);
915 const vector
signed short vsint16_4
= vec_splat_s16(4);
916 const vector
unsigned short vuint16_3
= vec_splat_u16(3);
919 const vector signed short v_temp##i = \
920 vec_mladd(v_tempBluredAss##i, \
921 vsint16_7, v_srcAss##i); \
922 const vector signed short v_temp2##i = \
923 vec_add(v_temp##i, vsint16_4); \
924 v_tempBluredAss##i = vec_sr(v_temp2##i, vuint16_3)
936 const vector
signed short vsint16_3
= vec_splat_s16(3);
937 const vector
signed short vsint16_2
= vec_splat_s16(2);
940 const vector signed short v_temp##i = \
941 vec_mladd(v_tempBluredAss##i, \
942 vsint16_3, v_srcAss##i); \
943 const vector signed short v_temp2##i = \
944 vec_add(v_temp##i, vsint16_2); \
945 v_tempBluredAss##i = vec_sr(v_temp2##i, (vector unsigned short)vsint16_2)
959 const vector
signed char neg1
= vec_splat_s8(-1);
960 const vector
unsigned char permHH
= (const vector
unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
961 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
963 #define PACK_AND_STORE(src, i) \
964 const vector unsigned char perms##src##i = \
965 vec_lvsr(i * stride, src); \
966 const vector unsigned char vf##src##i = \
967 vec_packsu(v_tempBluredAss##i, (vector signed short)zero); \
968 const vector unsigned char vg##src##i = \
969 vec_perm(vf##src##i, v_##src##A##i, permHH); \
970 const vector unsigned char mask##src##i = \
971 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##src##i); \
972 const vector unsigned char vg2##src##i = \
973 vec_perm(vg##src##i, vg##src##i, perms##src##i); \
974 const vector unsigned char svA##src##i = \
975 vec_sel(v_##src##A1##i, vg2##src##i, mask##src##i); \
976 const vector unsigned char svB##src##i = \
977 vec_sel(vg2##src##i, v_##src##A2##i, mask##src##i); \
978 vec_st(svA##src##i, i * stride, src); \
979 vec_st(svB##src##i, i * stride + 16, src)
981 PACK_AND_STORE(src
, 0);
982 PACK_AND_STORE(src
, 1);
983 PACK_AND_STORE(src
, 2);
984 PACK_AND_STORE(src
, 3);
985 PACK_AND_STORE(src
, 4);
986 PACK_AND_STORE(src
, 5);
987 PACK_AND_STORE(src
, 6);
988 PACK_AND_STORE(src
, 7);
989 PACK_AND_STORE(tempBlured
, 0);
990 PACK_AND_STORE(tempBlured
, 1);
991 PACK_AND_STORE(tempBlured
, 2);
992 PACK_AND_STORE(tempBlured
, 3);
993 PACK_AND_STORE(tempBlured
, 4);
994 PACK_AND_STORE(tempBlured
, 5);
995 PACK_AND_STORE(tempBlured
, 6);
996 PACK_AND_STORE(tempBlured
, 7);
997 #undef PACK_AND_STORE
1000 static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst
, unsigned char* src
, int stride
) {
1001 const vector
unsigned char zero
= vec_splat_u8(0);
1003 #define LOAD_DOUBLE_LINE(i, j) \
1004 vector unsigned char perm1##i = vec_lvsl(i * stride, src); \
1005 vector unsigned char perm2##i = vec_lvsl(j * stride, src); \
1006 vector unsigned char srcA##i = vec_ld(i * stride, src); \
1007 vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \
1008 vector unsigned char srcC##i = vec_ld(j * stride, src); \
1009 vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \
1010 vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \
1011 vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i)
1013 LOAD_DOUBLE_LINE(0, 1);
1014 LOAD_DOUBLE_LINE(2, 3);
1015 LOAD_DOUBLE_LINE(4, 5);
1016 LOAD_DOUBLE_LINE(6, 7);
1017 #undef LOAD_DOUBLE_LINE
1019 vector
unsigned char tempA
= vec_mergeh(src0
, zero
);
1020 vector
unsigned char tempB
= vec_mergel(src0
, zero
);
1021 vector
unsigned char tempC
= vec_mergeh(src1
, zero
);
1022 vector
unsigned char tempD
= vec_mergel(src1
, zero
);
1023 vector
unsigned char tempE
= vec_mergeh(src2
, zero
);
1024 vector
unsigned char tempF
= vec_mergel(src2
, zero
);
1025 vector
unsigned char tempG
= vec_mergeh(src3
, zero
);
1026 vector
unsigned char tempH
= vec_mergel(src3
, zero
);
1027 vector
unsigned char tempI
= vec_mergeh(src4
, zero
);
1028 vector
unsigned char tempJ
= vec_mergel(src4
, zero
);
1029 vector
unsigned char tempK
= vec_mergeh(src5
, zero
);
1030 vector
unsigned char tempL
= vec_mergel(src5
, zero
);
1031 vector
unsigned char tempM
= vec_mergeh(src6
, zero
);
1032 vector
unsigned char tempN
= vec_mergel(src6
, zero
);
1033 vector
unsigned char tempO
= vec_mergeh(src7
, zero
);
1034 vector
unsigned char tempP
= vec_mergel(src7
, zero
);
1036 vector
unsigned char temp0
= vec_mergeh(tempA
, tempI
);
1037 vector
unsigned char temp1
= vec_mergel(tempA
, tempI
);
1038 vector
unsigned char temp2
= vec_mergeh(tempB
, tempJ
);
1039 vector
unsigned char temp3
= vec_mergel(tempB
, tempJ
);
1040 vector
unsigned char temp4
= vec_mergeh(tempC
, tempK
);
1041 vector
unsigned char temp5
= vec_mergel(tempC
, tempK
);
1042 vector
unsigned char temp6
= vec_mergeh(tempD
, tempL
);
1043 vector
unsigned char temp7
= vec_mergel(tempD
, tempL
);
1044 vector
unsigned char temp8
= vec_mergeh(tempE
, tempM
);
1045 vector
unsigned char temp9
= vec_mergel(tempE
, tempM
);
1046 vector
unsigned char temp10
= vec_mergeh(tempF
, tempN
);
1047 vector
unsigned char temp11
= vec_mergel(tempF
, tempN
);
1048 vector
unsigned char temp12
= vec_mergeh(tempG
, tempO
);
1049 vector
unsigned char temp13
= vec_mergel(tempG
, tempO
);
1050 vector
unsigned char temp14
= vec_mergeh(tempH
, tempP
);
1051 vector
unsigned char temp15
= vec_mergel(tempH
, tempP
);
1053 tempA
= vec_mergeh(temp0
, temp8
);
1054 tempB
= vec_mergel(temp0
, temp8
);
1055 tempC
= vec_mergeh(temp1
, temp9
);
1056 tempD
= vec_mergel(temp1
, temp9
);
1057 tempE
= vec_mergeh(temp2
, temp10
);
1058 tempF
= vec_mergel(temp2
, temp10
);
1059 tempG
= vec_mergeh(temp3
, temp11
);
1060 tempH
= vec_mergel(temp3
, temp11
);
1061 tempI
= vec_mergeh(temp4
, temp12
);
1062 tempJ
= vec_mergel(temp4
, temp12
);
1063 tempK
= vec_mergeh(temp5
, temp13
);
1064 tempL
= vec_mergel(temp5
, temp13
);
1065 tempM
= vec_mergeh(temp6
, temp14
);
1066 tempN
= vec_mergel(temp6
, temp14
);
1067 tempO
= vec_mergeh(temp7
, temp15
);
1068 tempP
= vec_mergel(temp7
, temp15
);
1070 temp0
= vec_mergeh(tempA
, tempI
);
1071 temp1
= vec_mergel(tempA
, tempI
);
1072 temp2
= vec_mergeh(tempB
, tempJ
);
1073 temp3
= vec_mergel(tempB
, tempJ
);
1074 temp4
= vec_mergeh(tempC
, tempK
);
1075 temp5
= vec_mergel(tempC
, tempK
);
1076 temp6
= vec_mergeh(tempD
, tempL
);
1077 temp7
= vec_mergel(tempD
, tempL
);
1078 temp8
= vec_mergeh(tempE
, tempM
);
1079 temp9
= vec_mergel(tempE
, tempM
);
1080 temp10
= vec_mergeh(tempF
, tempN
);
1081 temp11
= vec_mergel(tempF
, tempN
);
1082 temp12
= vec_mergeh(tempG
, tempO
);
1083 temp13
= vec_mergel(tempG
, tempO
);
1084 temp14
= vec_mergeh(tempH
, tempP
);
1085 temp15
= vec_mergel(tempH
, tempP
);
1087 vec_st(temp0
, 0, dst
);
1088 vec_st(temp1
, 16, dst
);
1089 vec_st(temp2
, 32, dst
);
1090 vec_st(temp3
, 48, dst
);
1091 vec_st(temp4
, 64, dst
);
1092 vec_st(temp5
, 80, dst
);
1093 vec_st(temp6
, 96, dst
);
1094 vec_st(temp7
, 112, dst
);
1095 vec_st(temp8
, 128, dst
);
1096 vec_st(temp9
, 144, dst
);
1097 vec_st(temp10
, 160, dst
);
1098 vec_st(temp11
, 176, dst
);
1099 vec_st(temp12
, 192, dst
);
1100 vec_st(temp13
, 208, dst
);
1101 vec_st(temp14
, 224, dst
);
1102 vec_st(temp15
, 240, dst
);
1105 static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst
, unsigned char* src
, int stride
) {
1106 const vector
unsigned char zero
= vec_splat_u8(0);
1108 #define LOAD_DOUBLE_LINE(i, j) \
1109 vector unsigned char src##i = vec_ld(i * 16, src); \
1110 vector unsigned char src##j = vec_ld(j * 16, src)
1112 LOAD_DOUBLE_LINE(0, 1);
1113 LOAD_DOUBLE_LINE(2, 3);
1114 LOAD_DOUBLE_LINE(4, 5);
1115 LOAD_DOUBLE_LINE(6, 7);
1116 LOAD_DOUBLE_LINE(8, 9);
1117 LOAD_DOUBLE_LINE(10, 11);
1118 LOAD_DOUBLE_LINE(12, 13);
1119 LOAD_DOUBLE_LINE(14, 15);
1120 #undef LOAD_DOUBLE_LINE
1122 vector
unsigned char tempA
= vec_mergeh(src0
, src8
);
1123 vector
unsigned char tempB
;
1124 vector
unsigned char tempC
= vec_mergeh(src1
, src9
);
1125 vector
unsigned char tempD
;
1126 vector
unsigned char tempE
= vec_mergeh(src2
, src10
);
1127 vector
unsigned char tempG
= vec_mergeh(src3
, src11
);
1128 vector
unsigned char tempI
= vec_mergeh(src4
, src12
);
1129 vector
unsigned char tempJ
;
1130 vector
unsigned char tempK
= vec_mergeh(src5
, src13
);
1131 vector
unsigned char tempL
;
1132 vector
unsigned char tempM
= vec_mergeh(src6
, src14
);
1133 vector
unsigned char tempO
= vec_mergeh(src7
, src15
);
1135 vector
unsigned char temp0
= vec_mergeh(tempA
, tempI
);
1136 vector
unsigned char temp1
= vec_mergel(tempA
, tempI
);
1137 vector
unsigned char temp2
;
1138 vector
unsigned char temp3
;
1139 vector
unsigned char temp4
= vec_mergeh(tempC
, tempK
);
1140 vector
unsigned char temp5
= vec_mergel(tempC
, tempK
);
1141 vector
unsigned char temp6
;
1142 vector
unsigned char temp7
;
1143 vector
unsigned char temp8
= vec_mergeh(tempE
, tempM
);
1144 vector
unsigned char temp9
= vec_mergel(tempE
, tempM
);
1145 vector
unsigned char temp12
= vec_mergeh(tempG
, tempO
);
1146 vector
unsigned char temp13
= vec_mergel(tempG
, tempO
);
1148 tempA
= vec_mergeh(temp0
, temp8
);
1149 tempB
= vec_mergel(temp0
, temp8
);
1150 tempC
= vec_mergeh(temp1
, temp9
);
1151 tempD
= vec_mergel(temp1
, temp9
);
1152 tempI
= vec_mergeh(temp4
, temp12
);
1153 tempJ
= vec_mergel(temp4
, temp12
);
1154 tempK
= vec_mergeh(temp5
, temp13
);
1155 tempL
= vec_mergel(temp5
, temp13
);
1157 temp0
= vec_mergeh(tempA
, tempI
);
1158 temp1
= vec_mergel(tempA
, tempI
);
1159 temp2
= vec_mergeh(tempB
, tempJ
);
1160 temp3
= vec_mergel(tempB
, tempJ
);
1161 temp4
= vec_mergeh(tempC
, tempK
);
1162 temp5
= vec_mergel(tempC
, tempK
);
1163 temp6
= vec_mergeh(tempD
, tempL
);
1164 temp7
= vec_mergel(tempD
, tempL
);
1167 const vector
signed char neg1
= vec_splat_s8(-1);
1168 #define STORE_DOUBLE_LINE(i, j) \
1169 vector unsigned char dstA##i = vec_ld(i * stride, dst); \
1170 vector unsigned char dstB##i = vec_ld(i * stride + 16, dst); \
1171 vector unsigned char dstA##j = vec_ld(j * stride, dst); \
1172 vector unsigned char dstB##j = vec_ld(j * stride+ 16, dst); \
1173 vector unsigned char align##i = vec_lvsr(i * stride, dst); \
1174 vector unsigned char align##j = vec_lvsr(j * stride, dst); \
1175 vector unsigned char mask##i = vec_perm(zero, (vector unsigned char)neg1, align##i); \
1176 vector unsigned char mask##j = vec_perm(zero, (vector unsigned char)neg1, align##j); \
1177 vector unsigned char dstR##i = vec_perm(temp##i, temp##i, align##i); \
1178 vector unsigned char dstR##j = vec_perm(temp##j, temp##j, align##j); \
1179 vector unsigned char dstAF##i = vec_sel(dstA##i, dstR##i, mask##i); \
1180 vector unsigned char dstBF##i = vec_sel(dstR##i, dstB##i, mask##i); \
1181 vector unsigned char dstAF##j = vec_sel(dstA##j, dstR##j, mask##j); \
1182 vector unsigned char dstBF##j = vec_sel(dstR##j, dstB##j, mask##j); \
1183 vec_st(dstAF##i, i * stride, dst); \
1184 vec_st(dstBF##i, i * stride + 16, dst); \
1185 vec_st(dstAF##j, j * stride, dst); \
1186 vec_st(dstBF##j, j * stride + 16, dst)
1188 STORE_DOUBLE_LINE(0,1);
1189 STORE_DOUBLE_LINE(2,3);
1190 STORE_DOUBLE_LINE(4,5);
1191 STORE_DOUBLE_LINE(6,7);