e93ce7ef8f24d7791de80c3313a6597d5fe759cc
2 * AltiVec optimizations (C) 2004 Romain Dolbeau <romain@dolbeau.org>
4 * based on code by Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at)
6 * This file is part of FFmpeg.
8 * FFmpeg is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * FFmpeg is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with FFmpeg; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25 #define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \
27 __typeof__(src_a) tempA1, tempB1, tempC1, tempD1; \
28 __typeof__(src_a) tempE1, tempF1, tempG1, tempH1; \
29 __typeof__(src_a) tempA2, tempB2, tempC2, tempD2; \
30 __typeof__(src_a) tempE2, tempF2, tempG2, tempH2; \
31 tempA1 = vec_mergeh (src_a, src_e); \
32 tempB1 = vec_mergel (src_a, src_e); \
33 tempC1 = vec_mergeh (src_b, src_f); \
34 tempD1 = vec_mergel (src_b, src_f); \
35 tempE1 = vec_mergeh (src_c, src_g); \
36 tempF1 = vec_mergel (src_c, src_g); \
37 tempG1 = vec_mergeh (src_d, src_h); \
38 tempH1 = vec_mergel (src_d, src_h); \
39 tempA2 = vec_mergeh (tempA1, tempE1); \
40 tempB2 = vec_mergel (tempA1, tempE1); \
41 tempC2 = vec_mergeh (tempB1, tempF1); \
42 tempD2 = vec_mergel (tempB1, tempF1); \
43 tempE2 = vec_mergeh (tempC1, tempG1); \
44 tempF2 = vec_mergel (tempC1, tempG1); \
45 tempG2 = vec_mergeh (tempD1, tempH1); \
46 tempH2 = vec_mergel (tempD1, tempH1); \
47 src_a = vec_mergeh (tempA2, tempE2); \
48 src_b = vec_mergel (tempA2, tempE2); \
49 src_c = vec_mergeh (tempB2, tempF2); \
50 src_d = vec_mergel (tempB2, tempF2); \
51 src_e = vec_mergeh (tempC2, tempG2); \
52 src_f = vec_mergel (tempC2, tempG2); \
53 src_g = vec_mergeh (tempD2, tempH2); \
54 src_h = vec_mergel (tempD2, tempH2); \
58 static inline int vertClassify_altivec(uint8_t src
[], int stride
, PPContext
*c
) {
60 this code makes no assumption on src or stride.
61 One could remove the recomputation of the perm
62 vector by assuming (stride % 16) == 0, unfortunately
63 this is not always true.
65 DECLARE_ALIGNED(16, short, data
[8]);
68 vector
signed short v_dcOffset
;
69 vector
signed short v2QP
;
70 vector
unsigned short v4QP
;
71 vector
unsigned short v_dcThreshold
;
72 const int properStride
= (stride
% 16);
73 const int srcAlign
= ((unsigned long)src2
% 16);
74 const int two_vectors
= ((srcAlign
> 8) || properStride
) ?
1 : 0;
75 const vector
signed int zero
= vec_splat_s32(0);
76 const vector
signed short mask
= vec_splat_s16(1);
77 vector
signed int v_numEq
= vec_splat_s32(0);
79 data
[0] = ((c
->nonBQP
*c
->ppMode
.baseDcDiff
)>>8) + 1;
80 data
[1] = data
[0] * 2 + 1;
83 vector
signed short v_data
= vec_ld(0, data
);
84 v_dcOffset
= vec_splat(v_data
, 0);
85 v_dcThreshold
= (vector
unsigned short)vec_splat(v_data
, 1);
86 v2QP
= vec_splat(v_data
, 2);
87 v4QP
= (vector
unsigned short)vec_splat(v_data
, 3);
91 vector
signed short v_srcAss0
, v_srcAss1
, v_srcAss2
, v_srcAss3
, v_srcAss4
, v_srcAss5
, v_srcAss6
, v_srcAss7
;
93 #define LOAD_LINE(i) \
94 register int j##i = i * stride; \
95 vector unsigned char perm##i = vec_lvsl(j##i, src2); \
96 const vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \
97 vector unsigned char v_srcA2##i; \
99 v_srcA2##i = vec_ld(j##i + 16, src2); \
100 const vector unsigned char v_srcA##i = \
101 vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
103 (vector signed short)vec_mergeh((vector signed char)zero, \
104 (vector signed char)v_srcA##i)
106 #define LOAD_LINE_ALIGNED(i) \
107 register int j##i = i * stride; \
108 const vector unsigned char v_srcA##i = vec_ld(j##i, src2); \
110 (vector signed short)vec_mergeh((vector signed char)zero, \
111 (vector signed char)v_srcA##i)
113 // special casing the aligned case is worthwhile, as all call from
114 // the (transposed) horizontable deblocks will be aligned, i naddition
115 // to the naturraly aligned vertical deblocks.
116 if (properStride
&& srcAlign
) {
117 LOAD_LINE_ALIGNED(0);
118 LOAD_LINE_ALIGNED(1);
119 LOAD_LINE_ALIGNED(2);
120 LOAD_LINE_ALIGNED(3);
121 LOAD_LINE_ALIGNED(4);
122 LOAD_LINE_ALIGNED(5);
123 LOAD_LINE_ALIGNED(6);
124 LOAD_LINE_ALIGNED(7);
136 #undef LOAD_LINE_ALIGNED
139 const vector signed short v_diff##i = \
140 vec_sub(v_srcAss##i, v_srcAss##j); \
141 const vector signed short v_sum##i = \
142 vec_add(v_diff##i, v_dcOffset); \
143 const vector signed short v_comp##i = \
144 (vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
146 const vector signed short v_part##i = vec_and(mask, v_comp##i); \
147 v_numEq = vec_sum4s(v_part##i, v_numEq);
158 v_numEq
= vec_sums(v_numEq
, zero
);
160 v_numEq
= vec_splat(v_numEq
, 3);
161 vec_ste(v_numEq
, 0, &numEq
);
163 if (numEq
> c
->ppMode
.flatnessThreshold
)
165 const vector
unsigned char mmoP1
= (const vector
unsigned char)
166 AVV(0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
167 0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B);
168 const vector
unsigned char mmoP2
= (const vector
unsigned char)
169 AVV(0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
170 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f);
171 const vector
unsigned char mmoP
= (const vector
unsigned char)
172 vec_lvsl(8, (unsigned char*)0);
174 vector
signed short mmoL1
= vec_perm(v_srcAss0
, v_srcAss2
, mmoP1
);
175 vector
signed short mmoL2
= vec_perm(v_srcAss4
, v_srcAss6
, mmoP2
);
176 vector
signed short mmoL
= vec_perm(mmoL1
, mmoL2
, mmoP
);
177 vector
signed short mmoR1
= vec_perm(v_srcAss5
, v_srcAss7
, mmoP1
);
178 vector
signed short mmoR2
= vec_perm(v_srcAss1
, v_srcAss3
, mmoP2
);
179 vector
signed short mmoR
= vec_perm(mmoR1
, mmoR2
, mmoP
);
180 vector
signed short mmoDiff
= vec_sub(mmoL
, mmoR
);
181 vector
unsigned short mmoSum
= (vector
unsigned short)vec_add(mmoDiff
, v2QP
);
183 if (vec_any_gt(mmoSum
, v4QP
))
191 static inline void doVertLowPass_altivec(uint8_t *src
, int stride
, PPContext
*c
) {
193 this code makes no assumption on src or stride.
194 One could remove the recomputation of the perm
195 vector by assuming (stride % 16) == 0, unfortunately
196 this is not always true. Quite a lot of load/stores
197 can be removed by assuming proper alignment of
201 const vector
signed int zero
= vec_splat_s32(0);
202 const int properStride
= (stride
% 16);
203 const int srcAlign
= ((unsigned long)src2
% 16);
204 DECLARE_ALIGNED(16, short, qp
[8]);
206 vector
signed short vqp
= vec_ld(0, qp
);
207 vqp
= vec_splat(vqp
, 0);
211 vector
signed short vb0
, vb1
, vb2
, vb3
, vb4
, vb5
, vb6
, vb7
, vb8
, vb9
;
212 vector
unsigned char vbA0
, vbA1
, vbA2
, vbA3
, vbA4
, vbA5
, vbA6
, vbA7
, vbA8
, vbA9
;
213 vector
unsigned char vbB0
, vbB1
, vbB2
, vbB3
, vbB4
, vbB5
, vbB6
, vbB7
, vbB8
, vbB9
;
214 vector
unsigned char vbT0
, vbT1
, vbT2
, vbT3
, vbT4
, vbT5
, vbT6
, vbT7
, vbT8
, vbT9
;
216 #define LOAD_LINE(i) \
217 const vector unsigned char perml##i = \
218 vec_lvsl(i * stride, src2); \
219 vbA##i = vec_ld(i * stride, src2); \
220 vbB##i = vec_ld(i * stride + 16, src2); \
221 vbT##i = vec_perm(vbA##i, vbB##i, perml##i); \
223 (vector signed short)vec_mergeh((vector unsigned char)zero, \
224 (vector unsigned char)vbT##i)
226 #define LOAD_LINE_ALIGNED(i) \
227 register int j##i = i * stride; \
228 vbT##i = vec_ld(j##i, src2); \
230 (vector signed short)vec_mergeh((vector signed char)zero, \
231 (vector signed char)vbT##i)
233 // special casing the aligned case is worthwhile, as all call from
234 // the (transposed) horizontable deblocks will be aligned, in addition
235 // to the naturraly aligned vertical deblocks.
236 if (properStride
&& srcAlign
) {
237 LOAD_LINE_ALIGNED(0);
238 LOAD_LINE_ALIGNED(1);
239 LOAD_LINE_ALIGNED(2);
240 LOAD_LINE_ALIGNED(3);
241 LOAD_LINE_ALIGNED(4);
242 LOAD_LINE_ALIGNED(5);
243 LOAD_LINE_ALIGNED(6);
244 LOAD_LINE_ALIGNED(7);
245 LOAD_LINE_ALIGNED(8);
246 LOAD_LINE_ALIGNED(9);
260 #undef LOAD_LINE_ALIGNED
262 const vector
unsigned short v_2
= vec_splat_u16(2);
263 const vector
unsigned short v_4
= vec_splat_u16(4);
265 const vector
signed short v_diff01
= vec_sub(vb0
, vb1
);
266 const vector
unsigned short v_cmp01
=
267 (const vector
unsigned short) vec_cmplt(vec_abs(v_diff01
), vqp
);
268 const vector
signed short v_first
= vec_sel(vb1
, vb0
, v_cmp01
);
269 const vector
signed short v_diff89
= vec_sub(vb8
, vb9
);
270 const vector
unsigned short v_cmp89
=
271 (const vector
unsigned short) vec_cmplt(vec_abs(v_diff89
), vqp
);
272 const vector
signed short v_last
= vec_sel(vb8
, vb9
, v_cmp89
);
274 const vector
signed short temp01
= vec_mladd(v_first
, (vector
signed short)v_4
, vb1
);
275 const vector
signed short temp02
= vec_add(vb2
, vb3
);
276 const vector
signed short temp03
= vec_add(temp01
, (vector
signed short)v_4
);
277 const vector
signed short v_sumsB0
= vec_add(temp02
, temp03
);
279 const vector
signed short temp11
= vec_sub(v_sumsB0
, v_first
);
280 const vector
signed short v_sumsB1
= vec_add(temp11
, vb4
);
282 const vector
signed short temp21
= vec_sub(v_sumsB1
, v_first
);
283 const vector
signed short v_sumsB2
= vec_add(temp21
, vb5
);
285 const vector
signed short temp31
= vec_sub(v_sumsB2
, v_first
);
286 const vector
signed short v_sumsB3
= vec_add(temp31
, vb6
);
288 const vector
signed short temp41
= vec_sub(v_sumsB3
, v_first
);
289 const vector
signed short v_sumsB4
= vec_add(temp41
, vb7
);
291 const vector
signed short temp51
= vec_sub(v_sumsB4
, vb1
);
292 const vector
signed short v_sumsB5
= vec_add(temp51
, vb8
);
294 const vector
signed short temp61
= vec_sub(v_sumsB5
, vb2
);
295 const vector
signed short v_sumsB6
= vec_add(temp61
, v_last
);
297 const vector
signed short temp71
= vec_sub(v_sumsB6
, vb3
);
298 const vector
signed short v_sumsB7
= vec_add(temp71
, v_last
);
300 const vector
signed short temp81
= vec_sub(v_sumsB7
, vb4
);
301 const vector
signed short v_sumsB8
= vec_add(temp81
, v_last
);
303 const vector
signed short temp91
= vec_sub(v_sumsB8
, vb5
);
304 const vector
signed short v_sumsB9
= vec_add(temp91
, v_last
);
306 #define COMPUTE_VR(i, j, k) \
307 const vector signed short temps1##i = \
308 vec_add(v_sumsB##i, v_sumsB##k); \
309 const vector signed short temps2##i = \
310 vec_mladd(vb##j, (vector signed short)v_2, temps1##i); \
311 const vector signed short vr##j = vec_sra(temps2##i, v_4)
322 const vector
signed char neg1
= vec_splat_s8(-1);
323 const vector
unsigned char permHH
= (const vector
unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
324 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
326 #define PACK_AND_STORE(i) \
327 const vector unsigned char perms##i = \
328 vec_lvsr(i * stride, src2); \
329 const vector unsigned char vf##i = \
330 vec_packsu(vr##i, (vector signed short)zero); \
331 const vector unsigned char vg##i = \
332 vec_perm(vf##i, vbT##i, permHH); \
333 const vector unsigned char mask##i = \
334 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
335 const vector unsigned char vg2##i = \
336 vec_perm(vg##i, vg##i, perms##i); \
337 const vector unsigned char svA##i = \
338 vec_sel(vbA##i, vg2##i, mask##i); \
339 const vector unsigned char svB##i = \
340 vec_sel(vg2##i, vbB##i, mask##i); \
341 vec_st(svA##i, i * stride, src2); \
342 vec_st(svB##i, i * stride + 16, src2)
344 #define PACK_AND_STORE_ALIGNED(i) \
345 const vector unsigned char vf##i = \
346 vec_packsu(vr##i, (vector signed short)zero); \
347 const vector unsigned char vg##i = \
348 vec_perm(vf##i, vbT##i, permHH); \
349 vec_st(vg##i, i * stride, src2)
351 // special casing the aligned case is worthwhile, as all call from
352 // the (transposed) horizontable deblocks will be aligned, in addition
353 // to the naturraly aligned vertical deblocks.
354 if (properStride
&& srcAlign
) {
355 PACK_AND_STORE_ALIGNED(1);
356 PACK_AND_STORE_ALIGNED(2);
357 PACK_AND_STORE_ALIGNED(3);
358 PACK_AND_STORE_ALIGNED(4);
359 PACK_AND_STORE_ALIGNED(5);
360 PACK_AND_STORE_ALIGNED(6);
361 PACK_AND_STORE_ALIGNED(7);
362 PACK_AND_STORE_ALIGNED(8);
373 #undef PACK_AND_STORE
374 #undef PACK_AND_STORE_ALIGNED
379 static inline void doVertDefFilter_altivec(uint8_t src
[], int stride
, PPContext
*c
) {
381 this code makes no assumption on src or stride.
382 One could remove the recomputation of the perm
383 vector by assuming (stride % 16) == 0, unfortunately
384 this is not always true. Quite a lot of load/stores
385 can be removed by assuming proper alignment of
389 const vector
signed int zero
= vec_splat_s32(0);
390 DECLARE_ALIGNED(16, short, qp
[8]);
392 vector
signed short vqp
= vec_ld(0, qp
);
393 vqp
= vec_splat(vqp
, 0);
395 #define LOAD_LINE(i) \
396 const vector unsigned char perm##i = \
397 vec_lvsl(i * stride, src2); \
398 const vector unsigned char vbA##i = \
399 vec_ld(i * stride, src2); \
400 const vector unsigned char vbB##i = \
401 vec_ld(i * stride + 16, src2); \
402 const vector unsigned char vbT##i = \
403 vec_perm(vbA##i, vbB##i, perm##i); \
404 const vector signed short vb##i = \
405 (vector signed short)vec_mergeh((vector unsigned char)zero, \
406 (vector unsigned char)vbT##i)
420 const vector
signed short v_1
= vec_splat_s16(1);
421 const vector
signed short v_2
= vec_splat_s16(2);
422 const vector
signed short v_5
= vec_splat_s16(5);
423 const vector
signed short v_32
= vec_sl(v_1
,
424 (vector
unsigned short)v_5
);
426 const vector
signed short l3minusl6
= vec_sub(vb3
, vb6
);
427 const vector
signed short l5minusl4
= vec_sub(vb5
, vb4
);
428 const vector
signed short twotimes_l3minusl6
= vec_mladd(v_2
, l3minusl6
, (vector
signed short)zero
);
429 const vector
signed short mE
= vec_mladd(v_5
, l5minusl4
, twotimes_l3minusl6
);
430 const vector
signed short absmE
= vec_abs(mE
);
431 /* left & right energy */
432 const vector
signed short l1minusl4
= vec_sub(vb1
, vb4
);
433 const vector
signed short l3minusl2
= vec_sub(vb3
, vb2
);
434 const vector
signed short l5minusl8
= vec_sub(vb5
, vb8
);
435 const vector
signed short l7minusl6
= vec_sub(vb7
, vb6
);
436 const vector
signed short twotimes_l1minusl4
= vec_mladd(v_2
, l1minusl4
, (vector
signed short)zero
);
437 const vector
signed short twotimes_l5minusl8
= vec_mladd(v_2
, l5minusl8
, (vector
signed short)zero
);
438 const vector
signed short lE
= vec_mladd(v_5
, l3minusl2
, twotimes_l1minusl4
);
439 const vector
signed short rE
= vec_mladd(v_5
, l7minusl6
, twotimes_l5minusl8
);
441 const vector
signed short ddiff
= vec_sub(absmE
,
444 const vector
signed short ddiffclamp
= vec_max(ddiff
, (vector
signed short)zero
);
445 const vector
signed short dtimes64
= vec_mladd(v_5
, ddiffclamp
, v_32
);
446 const vector
signed short d
= vec_sra(dtimes64
, vec_splat_u16(6));
447 const vector
signed short minusd
= vec_sub((vector
signed short)zero
, d
);
448 const vector
signed short finald
= vec_sel(minusd
,
450 vec_cmpgt(vec_sub((vector
signed short)zero
, mE
),
451 (vector
signed short)zero
));
453 const vector
signed short qtimes2
= vec_sub(vb4
, vb5
);
454 /* for a shift right to behave like /2, we need to add one
455 to all negative integer */
456 const vector
signed short rounddown
= vec_sel((vector
signed short)zero
,
458 vec_cmplt(qtimes2
, (vector
signed short)zero
));
459 const vector
signed short q
= vec_sra(vec_add(qtimes2
, rounddown
), vec_splat_u16(1));
461 const vector
signed short dclamp_P1
= vec_max((vector
signed short)zero
, finald
);
462 const vector
signed short dclamp_P
= vec_min(dclamp_P1
, q
);
463 const vector
signed short dclamp_N1
= vec_min((vector
signed short)zero
, finald
);
464 const vector
signed short dclamp_N
= vec_max(dclamp_N1
, q
);
466 const vector
signed short dclampedfinal
= vec_sel(dclamp_N
,
468 vec_cmpgt(q
, (vector
signed short)zero
));
469 const vector
signed short dornotd
= vec_sel((vector
signed short)zero
,
471 vec_cmplt(absmE
, vqp
));
472 /* add/subtract to l4 and l5 */
473 const vector
signed short vb4minusd
= vec_sub(vb4
, dornotd
);
474 const vector
signed short vb5plusd
= vec_add(vb5
, dornotd
);
475 /* finally, stores */
476 const vector
unsigned char st4
= vec_packsu(vb4minusd
, (vector
signed short)zero
);
477 const vector
unsigned char st5
= vec_packsu(vb5plusd
, (vector
signed short)zero
);
479 const vector
signed char neg1
= vec_splat_s8(-1);
480 const vector
unsigned char permHH
= (const vector
unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
481 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
484 const vector unsigned char perms##i = \
485 vec_lvsr(i * stride, src2); \
486 const vector unsigned char vg##i = \
487 vec_perm(st##i, vbT##i, permHH); \
488 const vector unsigned char mask##i = \
489 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
490 const vector unsigned char vg2##i = \
491 vec_perm(vg##i, vg##i, perms##i); \
492 const vector unsigned char svA##i = \
493 vec_sel(vbA##i, vg2##i, mask##i); \
494 const vector unsigned char svB##i = \
495 vec_sel(vg2##i, vbB##i, mask##i); \
496 vec_st(svA##i, i * stride, src2); \
497 vec_st(svB##i, i * stride + 16, src2)
503 static inline void dering_altivec(uint8_t src
[], int stride
, PPContext
*c
) {
505 this code makes no assumption on src or stride.
506 One could remove the recomputation of the perm
507 vector by assuming (stride % 16) == 0, unfortunately
508 this is not always true. Quite a lot of load/stores
509 can be removed by assuming proper alignment of
512 uint8_t *srcCopy
= src
;
513 DECLARE_ALIGNED(16, uint8_t, dt
[16]);
514 const vector
signed int zero
= vec_splat_s32(0);
515 vector
unsigned char v_dt
;
516 dt
[0] = deringThreshold
;
517 v_dt
= vec_splat(vec_ld(0, dt
), 0);
519 #define LOAD_LINE(i) \
520 const vector unsigned char perm##i = \
521 vec_lvsl(i * stride, srcCopy); \
522 vector unsigned char sA##i = vec_ld(i * stride, srcCopy); \
523 vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy); \
524 vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i)
538 vector
unsigned char v_avg
;
540 const vector
unsigned char trunc_perm
= (vector
unsigned char)
541 AVV(0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
542 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18);
543 const vector
unsigned char trunc_src12
= vec_perm(src1
, src2
, trunc_perm
);
544 const vector
unsigned char trunc_src34
= vec_perm(src3
, src4
, trunc_perm
);
545 const vector
unsigned char trunc_src56
= vec_perm(src5
, src6
, trunc_perm
);
546 const vector
unsigned char trunc_src78
= vec_perm(src7
, src8
, trunc_perm
);
548 #define EXTRACT(op) do { \
549 const vector unsigned char s##op##_1 = vec_##op(trunc_src12, trunc_src34); \
550 const vector unsigned char s##op##_2 = vec_##op(trunc_src56, trunc_src78); \
551 const vector unsigned char s##op##_6 = vec_##op(s##op##_1, s##op##_2); \
552 const vector unsigned char s##op##_8h = vec_mergeh(s##op##_6, s##op##_6); \
553 const vector unsigned char s##op##_8l = vec_mergel(s##op##_6, s##op##_6); \
554 const vector unsigned char s##op##_9 = vec_##op(s##op##_8h, s##op##_8l); \
555 const vector unsigned char s##op##_9h = vec_mergeh(s##op##_9, s##op##_9); \
556 const vector unsigned char s##op##_9l = vec_mergel(s##op##_9, s##op##_9); \
557 const vector unsigned char s##op##_10 = vec_##op(s##op##_9h, s##op##_9l); \
558 const vector unsigned char s##op##_10h = vec_mergeh(s##op##_10, s##op##_10); \
559 const vector unsigned char s##op##_10l = vec_mergel(s##op##_10, s##op##_10); \
560 const vector unsigned char s##op##_11 = vec_##op(s##op##_10h, s##op##_10l); \
561 const vector unsigned char s##op##_11h = vec_mergeh(s##op##_11, s##op##_11); \
562 const vector unsigned char s##op##_11l = vec_mergel(s##op##_11, s##op##_11); \
563 v_##op = vec_##op(s##op##_11h, s##op##_11l); } while (0)
565 vector
unsigned char v_min
;
566 vector
unsigned char v_max
;
571 if (vec_all_lt(vec_sub(v_max
, v_min
), v_dt
))
574 v_avg
= vec_avg(v_min
, v_max
);
577 DECLARE_ALIGNED(16, signed int, S
[8]);
579 const vector
unsigned short mask1
= (vector
unsigned short)
580 AVV(0x0001, 0x0002, 0x0004, 0x0008,
581 0x0010, 0x0020, 0x0040, 0x0080);
582 const vector
unsigned short mask2
= (vector
unsigned short)
583 AVV(0x0100, 0x0200, 0x0000, 0x0000,
584 0x0000, 0x0000, 0x0000, 0x0000);
586 const vector
unsigned int vuint32_16
= vec_sl(vec_splat_u32(1), vec_splat_u32(4));
587 const vector
unsigned int vuint32_1
= vec_splat_u32(1);
590 vector signed int sum##i; \
592 const vector unsigned char cmp##i = \
593 (vector unsigned char)vec_cmpgt(src##i, v_avg); \
594 const vector unsigned short cmpHi##i = \
595 (vector unsigned short)vec_mergeh(cmp##i, cmp##i); \
596 const vector unsigned short cmpLi##i = \
597 (vector unsigned short)vec_mergel(cmp##i, cmp##i); \
598 const vector signed short cmpHf##i = \
599 (vector signed short)vec_and(cmpHi##i, mask1); \
600 const vector signed short cmpLf##i = \
601 (vector signed short)vec_and(cmpLi##i, mask2); \
602 const vector signed int sump##i = vec_sum4s(cmpHf##i, zero); \
603 const vector signed int sumq##i = vec_sum4s(cmpLf##i, sump##i); \
604 sum##i = vec_sums(sumq##i, zero); } while (0)
618 vector
signed int sumA2
;
619 vector
signed int sumB2
;
621 const vector
signed int sump02
= vec_mergel(sum0
, sum2
);
622 const vector
signed int sump13
= vec_mergel(sum1
, sum3
);
623 const vector
signed int sumA
= vec_mergel(sump02
, sump13
);
625 const vector
signed int sump46
= vec_mergel(sum4
, sum6
);
626 const vector
signed int sump57
= vec_mergel(sum5
, sum7
);
627 const vector
signed int sumB
= vec_mergel(sump46
, sump57
);
629 const vector
signed int sump8A
= vec_mergel(sum8
, zero
);
630 const vector
signed int sump9B
= vec_mergel(sum9
, zero
);
631 const vector
signed int sumC
= vec_mergel(sump8A
, sump9B
);
633 const vector
signed int tA
= vec_sl(vec_nor(zero
, sumA
), vuint32_16
);
634 const vector
signed int tB
= vec_sl(vec_nor(zero
, sumB
), vuint32_16
);
635 const vector
signed int tC
= vec_sl(vec_nor(zero
, sumC
), vuint32_16
);
636 const vector
signed int t2A
= vec_or(sumA
, tA
);
637 const vector
signed int t2B
= vec_or(sumB
, tB
);
638 const vector
signed int t2C
= vec_or(sumC
, tC
);
639 const vector
signed int t3A
= vec_and(vec_sra(t2A
, vuint32_1
),
640 vec_sl(t2A
, vuint32_1
));
641 const vector
signed int t3B
= vec_and(vec_sra(t2B
, vuint32_1
),
642 vec_sl(t2B
, vuint32_1
));
643 const vector
signed int t3C
= vec_and(vec_sra(t2C
, vuint32_1
),
644 vec_sl(t2C
, vuint32_1
));
645 const vector
signed int yA
= vec_and(t2A
, t3A
);
646 const vector
signed int yB
= vec_and(t2B
, t3B
);
647 const vector
signed int yC
= vec_and(t2C
, t3C
);
649 const vector
unsigned char strangeperm1
= vec_lvsl(4, (unsigned char*)0);
650 const vector
unsigned char strangeperm2
= vec_lvsl(8, (unsigned char*)0);
651 const vector
signed int sumAd4
= vec_perm(yA
, yB
, strangeperm1
);
652 const vector
signed int sumAd8
= vec_perm(yA
, yB
, strangeperm2
);
653 const vector
signed int sumBd4
= vec_perm(yB
, yC
, strangeperm1
);
654 const vector
signed int sumBd8
= vec_perm(yB
, yC
, strangeperm2
);
655 const vector
signed int sumAp
= vec_and(yA
,
656 vec_and(sumAd4
,sumAd8
));
657 const vector
signed int sumBp
= vec_and(yB
,
658 vec_and(sumBd4
,sumBd8
));
659 sumA2
= vec_or(sumAp
,
662 sumB2
= vec_or(sumBp
,
667 vec_st(sumB2
, 16, S
);
670 /* I'm not sure the following is actually faster
671 than straight, unvectorized C code :-( */
673 DECLARE_ALIGNED(16, int, tQP2
[4]);
674 tQP2
[0]= c
->QP
/2 + 1;
675 vector
signed int vQP2
= vec_ld(0, tQP2
);
676 vQP2
= vec_splat(vQP2
, 0);
677 const vector
signed int vsint32_8
= vec_splat_s32(8);
678 const vector
unsigned int vuint32_4
= vec_splat_u32(4);
680 const vector
unsigned char permA1
= (vector
unsigned char)
681 AVV(0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F,
682 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
683 const vector
unsigned char permA2
= (vector
unsigned char)
684 AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11,
685 0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F);
686 const vector
unsigned char permA1inc
= (vector
unsigned char)
687 AVV(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
688 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
689 const vector
unsigned char permA2inc
= (vector
unsigned char)
690 AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
691 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
692 const vector
unsigned char magic
= (vector
unsigned char)
693 AVV(0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02,
694 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
695 const vector
unsigned char extractPerm
= (vector
unsigned char)
696 AVV(0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01,
697 0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01);
698 const vector
unsigned char extractPermInc
= (vector
unsigned char)
699 AVV(0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
700 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01);
701 const vector
unsigned char identity
= vec_lvsl(0,(unsigned char *)0);
702 const vector
unsigned char tenRight
= (vector
unsigned char)
703 AVV(0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
704 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
705 const vector
unsigned char eightLeft
= (vector
unsigned char)
706 AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
707 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08);
711 vector unsigned char tenRightM##i = tenRight; \
712 vector unsigned char permA1M##i = permA1; \
713 vector unsigned char permA2M##i = permA2; \
714 vector unsigned char extractPermM##i = extractPerm
716 #define F2(i, j, k, l) \
717 if (S[i] & (1 << (l+1))) { \
718 const vector unsigned char a_##j##_A##l = \
719 vec_perm(src##i, src##j, permA1M##i); \
720 const vector unsigned char a_##j##_B##l = \
721 vec_perm(a_##j##_A##l, src##k, permA2M##i); \
722 const vector signed int a_##j##_sump##l = \
723 (vector signed int)vec_msum(a_##j##_B##l, magic, \
724 (vector unsigned int)zero); \
725 vector signed int F_##j##_##l = \
726 vec_sr(vec_sums(a_##j##_sump##l, vsint32_8), vuint32_4); \
727 F_##j##_##l = vec_splat(F_##j##_##l, 3); \
728 const vector signed int p_##j##_##l = \
729 (vector signed int)vec_perm(src##j, \
730 (vector unsigned char)zero, \
732 const vector signed int sum_##j##_##l = vec_add( p_##j##_##l, vQP2);\
733 const vector signed int diff_##j##_##l = vec_sub( p_##j##_##l, vQP2);\
734 vector signed int newpm_##j##_##l; \
735 if (vec_all_lt(sum_##j##_##l, F_##j##_##l)) \
736 newpm_##j##_##l = sum_##j##_##l; \
737 else if (vec_all_gt(diff_##j##_##l, F_##j##_##l)) \
738 newpm_##j##_##l = diff_##j##_##l; \
739 else newpm_##j##_##l = F_##j##_##l; \
740 const vector unsigned char newpm2_##j##_##l = \
741 vec_splat((vector unsigned char)newpm_##j##_##l, 15); \
742 const vector unsigned char mask##j##l = vec_add(identity, \
744 src##j = vec_perm(src##j, newpm2_##j##_##l, mask##j##l); \
746 permA1M##i = vec_add(permA1M##i, permA1inc); \
747 permA2M##i = vec_add(permA2M##i, permA2inc); \
748 tenRightM##i = vec_sro(tenRightM##i, eightLeft); \
749 extractPermM##i = vec_add(extractPermM##i, extractPermInc)
751 #define ITER(i, j, k) \
771 const vector
signed char neg1
= vec_splat_s8(-1);
773 #define STORE_LINE(i) \
774 const vector unsigned char permST##i = \
775 vec_lvsr(i * stride, srcCopy); \
776 const vector unsigned char maskST##i = \
777 vec_perm((vector unsigned char)zero, \
778 (vector unsigned char)neg1, permST##i); \
779 src##i = vec_perm(src##i ,src##i, permST##i); \
780 sA##i= vec_sel(sA##i, src##i, maskST##i); \
781 sB##i= vec_sel(src##i, sB##i, maskST##i); \
782 vec_st(sA##i, i * stride, srcCopy); \
783 vec_st(sB##i, i * stride + 16, srcCopy)
799 #define doHorizLowPass_altivec(a...) doHorizLowPass_C(a)
800 #define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a)
801 #define do_a_deblock_altivec(a...) do_a_deblock_C(a)
803 static inline void RENAME(tempNoiseReducer
)(uint8_t *src
, int stride
,
804 uint8_t *tempBlured
, uint32_t *tempBluredPast
, int *maxNoise
)
806 const vector
signed int zero
= vec_splat_s32(0);
807 const vector
signed short vsint16_1
= vec_splat_s16(1);
808 vector
signed int v_dp
= zero
;
809 vector
signed int v_sysdp
= zero
;
812 tempBluredPast
[127]= maxNoise
[0];
813 tempBluredPast
[128]= maxNoise
[1];
814 tempBluredPast
[129]= maxNoise
[2];
816 #define LOAD_LINE(src, i) \
817 register int j##src##i = i * stride; \
818 vector unsigned char perm##src##i = vec_lvsl(j##src##i, src); \
819 const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \
820 const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \
821 const vector unsigned char v_##src##A##i = \
822 vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i); \
823 vector signed short v_##src##Ass##i = \
824 (vector signed short)vec_mergeh((vector signed char)zero, \
825 (vector signed char)v_##src##A##i)
836 LOAD_LINE(tempBlured
, 0);
837 LOAD_LINE(tempBlured
, 1);
838 LOAD_LINE(tempBlured
, 2);
839 LOAD_LINE(tempBlured
, 3);
840 LOAD_LINE(tempBlured
, 4);
841 LOAD_LINE(tempBlured
, 5);
842 LOAD_LINE(tempBlured
, 6);
843 LOAD_LINE(tempBlured
, 7);
846 #define ACCUMULATE_DIFFS(i) \
847 vector signed short v_d##i = vec_sub(v_tempBluredAss##i, \
849 v_dp = vec_msums(v_d##i, v_d##i, v_dp); \
850 v_sysdp = vec_msums(v_d##i, vsint16_1, v_sysdp)
860 #undef ACCUMULATE_DIFFS
862 v_dp
= vec_sums(v_dp
, zero
);
863 v_sysdp
= vec_sums(v_sysdp
, zero
);
865 v_dp
= vec_splat(v_dp
, 3);
866 v_sysdp
= vec_splat(v_sysdp
, 3);
868 vec_ste(v_dp
, 0, &d
);
869 vec_ste(v_sysdp
, 0, &sysd
);
873 +(*(tempBluredPast
-256))
874 +(*(tempBluredPast
-1))+ (*(tempBluredPast
+1))
875 +(*(tempBluredPast
+256))
880 if (d
> maxNoise
[1]) {
881 if (d
< maxNoise
[2]) {
882 #define OP(i) v_tempBluredAss##i = vec_avg(v_tempBluredAss##i, v_srcAss##i);
894 #define OP(i) v_tempBluredAss##i = v_srcAss##i;
907 if (d
< maxNoise
[0]) {
908 const vector
signed short vsint16_7
= vec_splat_s16(7);
909 const vector
signed short vsint16_4
= vec_splat_s16(4);
910 const vector
unsigned short vuint16_3
= vec_splat_u16(3);
913 const vector signed short v_temp##i = \
914 vec_mladd(v_tempBluredAss##i, \
915 vsint16_7, v_srcAss##i); \
916 const vector signed short v_temp2##i = \
917 vec_add(v_temp##i, vsint16_4); \
918 v_tempBluredAss##i = vec_sr(v_temp2##i, vuint16_3)
930 const vector
signed short vsint16_3
= vec_splat_s16(3);
931 const vector
signed short vsint16_2
= vec_splat_s16(2);
934 const vector signed short v_temp##i = \
935 vec_mladd(v_tempBluredAss##i, \
936 vsint16_3, v_srcAss##i); \
937 const vector signed short v_temp2##i = \
938 vec_add(v_temp##i, vsint16_2); \
939 v_tempBluredAss##i = vec_sr(v_temp2##i, (vector unsigned short)vsint16_2)
953 const vector
signed char neg1
= vec_splat_s8(-1);
954 const vector
unsigned char permHH
= (const vector
unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
955 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F);
957 #define PACK_AND_STORE(src, i) \
958 const vector unsigned char perms##src##i = \
959 vec_lvsr(i * stride, src); \
960 const vector unsigned char vf##src##i = \
961 vec_packsu(v_tempBluredAss##i, (vector signed short)zero); \
962 const vector unsigned char vg##src##i = \
963 vec_perm(vf##src##i, v_##src##A##i, permHH); \
964 const vector unsigned char mask##src##i = \
965 vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##src##i); \
966 const vector unsigned char vg2##src##i = \
967 vec_perm(vg##src##i, vg##src##i, perms##src##i); \
968 const vector unsigned char svA##src##i = \
969 vec_sel(v_##src##A1##i, vg2##src##i, mask##src##i); \
970 const vector unsigned char svB##src##i = \
971 vec_sel(vg2##src##i, v_##src##A2##i, mask##src##i); \
972 vec_st(svA##src##i, i * stride, src); \
973 vec_st(svB##src##i, i * stride + 16, src)
975 PACK_AND_STORE(src
, 0);
976 PACK_AND_STORE(src
, 1);
977 PACK_AND_STORE(src
, 2);
978 PACK_AND_STORE(src
, 3);
979 PACK_AND_STORE(src
, 4);
980 PACK_AND_STORE(src
, 5);
981 PACK_AND_STORE(src
, 6);
982 PACK_AND_STORE(src
, 7);
983 PACK_AND_STORE(tempBlured
, 0);
984 PACK_AND_STORE(tempBlured
, 1);
985 PACK_AND_STORE(tempBlured
, 2);
986 PACK_AND_STORE(tempBlured
, 3);
987 PACK_AND_STORE(tempBlured
, 4);
988 PACK_AND_STORE(tempBlured
, 5);
989 PACK_AND_STORE(tempBlured
, 6);
990 PACK_AND_STORE(tempBlured
, 7);
991 #undef PACK_AND_STORE
994 static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst
, unsigned char* src
, int stride
) {
995 const vector
unsigned char zero
= vec_splat_u8(0);
997 #define LOAD_DOUBLE_LINE(i, j) \
998 vector unsigned char perm1##i = vec_lvsl(i * stride, src); \
999 vector unsigned char perm2##i = vec_lvsl(j * stride, src); \
1000 vector unsigned char srcA##i = vec_ld(i * stride, src); \
1001 vector unsigned char srcB##i = vec_ld(i * stride + 16, src); \
1002 vector unsigned char srcC##i = vec_ld(j * stride, src); \
1003 vector unsigned char srcD##i = vec_ld(j * stride+ 16, src); \
1004 vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \
1005 vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i)
1007 LOAD_DOUBLE_LINE(0, 1);
1008 LOAD_DOUBLE_LINE(2, 3);
1009 LOAD_DOUBLE_LINE(4, 5);
1010 LOAD_DOUBLE_LINE(6, 7);
1011 #undef LOAD_DOUBLE_LINE
1013 vector
unsigned char tempA
= vec_mergeh(src0
, zero
);
1014 vector
unsigned char tempB
= vec_mergel(src0
, zero
);
1015 vector
unsigned char tempC
= vec_mergeh(src1
, zero
);
1016 vector
unsigned char tempD
= vec_mergel(src1
, zero
);
1017 vector
unsigned char tempE
= vec_mergeh(src2
, zero
);
1018 vector
unsigned char tempF
= vec_mergel(src2
, zero
);
1019 vector
unsigned char tempG
= vec_mergeh(src3
, zero
);
1020 vector
unsigned char tempH
= vec_mergel(src3
, zero
);
1021 vector
unsigned char tempI
= vec_mergeh(src4
, zero
);
1022 vector
unsigned char tempJ
= vec_mergel(src4
, zero
);
1023 vector
unsigned char tempK
= vec_mergeh(src5
, zero
);
1024 vector
unsigned char tempL
= vec_mergel(src5
, zero
);
1025 vector
unsigned char tempM
= vec_mergeh(src6
, zero
);
1026 vector
unsigned char tempN
= vec_mergel(src6
, zero
);
1027 vector
unsigned char tempO
= vec_mergeh(src7
, zero
);
1028 vector
unsigned char tempP
= vec_mergel(src7
, zero
);
1030 vector
unsigned char temp0
= vec_mergeh(tempA
, tempI
);
1031 vector
unsigned char temp1
= vec_mergel(tempA
, tempI
);
1032 vector
unsigned char temp2
= vec_mergeh(tempB
, tempJ
);
1033 vector
unsigned char temp3
= vec_mergel(tempB
, tempJ
);
1034 vector
unsigned char temp4
= vec_mergeh(tempC
, tempK
);
1035 vector
unsigned char temp5
= vec_mergel(tempC
, tempK
);
1036 vector
unsigned char temp6
= vec_mergeh(tempD
, tempL
);
1037 vector
unsigned char temp7
= vec_mergel(tempD
, tempL
);
1038 vector
unsigned char temp8
= vec_mergeh(tempE
, tempM
);
1039 vector
unsigned char temp9
= vec_mergel(tempE
, tempM
);
1040 vector
unsigned char temp10
= vec_mergeh(tempF
, tempN
);
1041 vector
unsigned char temp11
= vec_mergel(tempF
, tempN
);
1042 vector
unsigned char temp12
= vec_mergeh(tempG
, tempO
);
1043 vector
unsigned char temp13
= vec_mergel(tempG
, tempO
);
1044 vector
unsigned char temp14
= vec_mergeh(tempH
, tempP
);
1045 vector
unsigned char temp15
= vec_mergel(tempH
, tempP
);
1047 tempA
= vec_mergeh(temp0
, temp8
);
1048 tempB
= vec_mergel(temp0
, temp8
);
1049 tempC
= vec_mergeh(temp1
, temp9
);
1050 tempD
= vec_mergel(temp1
, temp9
);
1051 tempE
= vec_mergeh(temp2
, temp10
);
1052 tempF
= vec_mergel(temp2
, temp10
);
1053 tempG
= vec_mergeh(temp3
, temp11
);
1054 tempH
= vec_mergel(temp3
, temp11
);
1055 tempI
= vec_mergeh(temp4
, temp12
);
1056 tempJ
= vec_mergel(temp4
, temp12
);
1057 tempK
= vec_mergeh(temp5
, temp13
);
1058 tempL
= vec_mergel(temp5
, temp13
);
1059 tempM
= vec_mergeh(temp6
, temp14
);
1060 tempN
= vec_mergel(temp6
, temp14
);
1061 tempO
= vec_mergeh(temp7
, temp15
);
1062 tempP
= vec_mergel(temp7
, temp15
);
1064 temp0
= vec_mergeh(tempA
, tempI
);
1065 temp1
= vec_mergel(tempA
, tempI
);
1066 temp2
= vec_mergeh(tempB
, tempJ
);
1067 temp3
= vec_mergel(tempB
, tempJ
);
1068 temp4
= vec_mergeh(tempC
, tempK
);
1069 temp5
= vec_mergel(tempC
, tempK
);
1070 temp6
= vec_mergeh(tempD
, tempL
);
1071 temp7
= vec_mergel(tempD
, tempL
);
1072 temp8
= vec_mergeh(tempE
, tempM
);
1073 temp9
= vec_mergel(tempE
, tempM
);
1074 temp10
= vec_mergeh(tempF
, tempN
);
1075 temp11
= vec_mergel(tempF
, tempN
);
1076 temp12
= vec_mergeh(tempG
, tempO
);
1077 temp13
= vec_mergel(tempG
, tempO
);
1078 temp14
= vec_mergeh(tempH
, tempP
);
1079 temp15
= vec_mergel(tempH
, tempP
);
1081 vec_st(temp0
, 0, dst
);
1082 vec_st(temp1
, 16, dst
);
1083 vec_st(temp2
, 32, dst
);
1084 vec_st(temp3
, 48, dst
);
1085 vec_st(temp4
, 64, dst
);
1086 vec_st(temp5
, 80, dst
);
1087 vec_st(temp6
, 96, dst
);
1088 vec_st(temp7
, 112, dst
);
1089 vec_st(temp8
, 128, dst
);
1090 vec_st(temp9
, 144, dst
);
1091 vec_st(temp10
, 160, dst
);
1092 vec_st(temp11
, 176, dst
);
1093 vec_st(temp12
, 192, dst
);
1094 vec_st(temp13
, 208, dst
);
1095 vec_st(temp14
, 224, dst
);
1096 vec_st(temp15
, 240, dst
);
1099 static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst
, unsigned char* src
, int stride
) {
1100 const vector
unsigned char zero
= vec_splat_u8(0);
1102 #define LOAD_DOUBLE_LINE(i, j) \
1103 vector unsigned char src##i = vec_ld(i * 16, src); \
1104 vector unsigned char src##j = vec_ld(j * 16, src)
1106 LOAD_DOUBLE_LINE(0, 1);
1107 LOAD_DOUBLE_LINE(2, 3);
1108 LOAD_DOUBLE_LINE(4, 5);
1109 LOAD_DOUBLE_LINE(6, 7);
1110 LOAD_DOUBLE_LINE(8, 9);
1111 LOAD_DOUBLE_LINE(10, 11);
1112 LOAD_DOUBLE_LINE(12, 13);
1113 LOAD_DOUBLE_LINE(14, 15);
1114 #undef LOAD_DOUBLE_LINE
1116 vector
unsigned char tempA
= vec_mergeh(src0
, src8
);
1117 vector
unsigned char tempB
;
1118 vector
unsigned char tempC
= vec_mergeh(src1
, src9
);
1119 vector
unsigned char tempD
;
1120 vector
unsigned char tempE
= vec_mergeh(src2
, src10
);
1121 vector
unsigned char tempG
= vec_mergeh(src3
, src11
);
1122 vector
unsigned char tempI
= vec_mergeh(src4
, src12
);
1123 vector
unsigned char tempJ
;
1124 vector
unsigned char tempK
= vec_mergeh(src5
, src13
);
1125 vector
unsigned char tempL
;
1126 vector
unsigned char tempM
= vec_mergeh(src6
, src14
);
1127 vector
unsigned char tempO
= vec_mergeh(src7
, src15
);
1129 vector
unsigned char temp0
= vec_mergeh(tempA
, tempI
);
1130 vector
unsigned char temp1
= vec_mergel(tempA
, tempI
);
1131 vector
unsigned char temp2
;
1132 vector
unsigned char temp3
;
1133 vector
unsigned char temp4
= vec_mergeh(tempC
, tempK
);
1134 vector
unsigned char temp5
= vec_mergel(tempC
, tempK
);
1135 vector
unsigned char temp6
;
1136 vector
unsigned char temp7
;
1137 vector
unsigned char temp8
= vec_mergeh(tempE
, tempM
);
1138 vector
unsigned char temp9
= vec_mergel(tempE
, tempM
);
1139 vector
unsigned char temp12
= vec_mergeh(tempG
, tempO
);
1140 vector
unsigned char temp13
= vec_mergel(tempG
, tempO
);
1142 tempA
= vec_mergeh(temp0
, temp8
);
1143 tempB
= vec_mergel(temp0
, temp8
);
1144 tempC
= vec_mergeh(temp1
, temp9
);
1145 tempD
= vec_mergel(temp1
, temp9
);
1146 tempI
= vec_mergeh(temp4
, temp12
);
1147 tempJ
= vec_mergel(temp4
, temp12
);
1148 tempK
= vec_mergeh(temp5
, temp13
);
1149 tempL
= vec_mergel(temp5
, temp13
);
1151 temp0
= vec_mergeh(tempA
, tempI
);
1152 temp1
= vec_mergel(tempA
, tempI
);
1153 temp2
= vec_mergeh(tempB
, tempJ
);
1154 temp3
= vec_mergel(tempB
, tempJ
);
1155 temp4
= vec_mergeh(tempC
, tempK
);
1156 temp5
= vec_mergel(tempC
, tempK
);
1157 temp6
= vec_mergeh(tempD
, tempL
);
1158 temp7
= vec_mergel(tempD
, tempL
);
1161 const vector
signed char neg1
= vec_splat_s8(-1);
1162 #define STORE_DOUBLE_LINE(i, j) \
1163 vector unsigned char dstA##i = vec_ld(i * stride, dst); \
1164 vector unsigned char dstB##i = vec_ld(i * stride + 16, dst); \
1165 vector unsigned char dstA##j = vec_ld(j * stride, dst); \
1166 vector unsigned char dstB##j = vec_ld(j * stride+ 16, dst); \
1167 vector unsigned char align##i = vec_lvsr(i * stride, dst); \
1168 vector unsigned char align##j = vec_lvsr(j * stride, dst); \
1169 vector unsigned char mask##i = vec_perm(zero, (vector unsigned char)neg1, align##i); \
1170 vector unsigned char mask##j = vec_perm(zero, (vector unsigned char)neg1, align##j); \
1171 vector unsigned char dstR##i = vec_perm(temp##i, temp##i, align##i); \
1172 vector unsigned char dstR##j = vec_perm(temp##j, temp##j, align##j); \
1173 vector unsigned char dstAF##i = vec_sel(dstA##i, dstR##i, mask##i); \
1174 vector unsigned char dstBF##i = vec_sel(dstR##i, dstB##i, mask##i); \
1175 vector unsigned char dstAF##j = vec_sel(dstA##j, dstR##j, mask##j); \
1176 vector unsigned char dstBF##j = vec_sel(dstR##j, dstB##j, mask##j); \
1177 vec_st(dstAF##i, i * stride, dst); \
1178 vec_st(dstBF##i, i * stride + 16, dst); \
1179 vec_st(dstAF##j, j * stride, dst); \
1180 vec_st(dstBF##j, j * stride + 16, dst)
1182 STORE_DOUBLE_LINE(0,1);
1183 STORE_DOUBLE_LINE(2,3);
1184 STORE_DOUBLE_LINE(4,5);
1185 STORE_DOUBLE_LINE(6,7);