uint16_t *mb2b_xy; //FIXME are these 4 a good idea?
uint16_t *mb2b8_xy;
- int b_stride;
+ int b_stride; //FIXME use s->b4_stride
int b8_stride;
int halfpel_flag;
s->mb_width= h->sps.mb_width;
s->mb_height= h->sps.mb_height;
- h->b_stride= s->mb_width*4;
- h->b8_stride= s->mb_width*2;
+ h->b_stride= s->mb_width*4 + 1;
+ h->b8_stride= s->mb_width*2 + 1;
s->resync_mb_x = s->mb_x = first_mb_in_slice % s->mb_width;
s->resync_mb_y = s->mb_y = first_mb_in_slice / s->mb_width; //FIXME AFFW