#include <math.h>
#include "config.h"
#include "attributes.h"
+#include "intfloat.h"
+
+#if !HAVE_CBRTF
+static av_always_inline float cbrtf(float x)
+{
+ return x < 0 ? -powf(-x, 1.0 / 3.0) : powf(x, 1.0 / 3.0);
+}
+#endif
#if !HAVE_EXP2
#undef exp2
#define exp2f(x) ((float)exp2(x))
#endif /* HAVE_EXP2F */
+#if !HAVE_ISINF
+static av_always_inline av_const int isinf(float x)
+{
+ uint32_t v = av_float2int(x);
+ if ((v & 0x7f800000) != 0x7f800000)
+ return 0;
+ return !(v & 0x007fffff);
+}
+#endif /* HAVE_ISINF */
+
+#if !HAVE_ISNAN
+static av_always_inline av_const int isnan(float x)
+{
+ uint32_t v = av_float2int(x);
+ if ((v & 0x7f800000) != 0x7f800000)
+ return 0;
+ return v & 0x007fffff;
+}
+#endif /* HAVE_ISNAN */
+
#if !HAVE_LLRINT
#undef llrint
#define llrint(x) ((long long)rint(x))