This will make the x86 asm simpler.
ARM conversion by Martin Storsjö <martin@martin.st> and Janne Grunau
<janne-libav@jannau.net>
static void clip_coefficients(AudioDSPContext *adsp, float *coef,
unsigned int len)
{
- adsp->vector_clipf(coef, coef, COEF_MIN, COEF_MAX, len);
+ adsp->vector_clipf(coef, coef, len, COEF_MIN, COEF_MAX);
}
#include "libavcodec/audiodsp.h"
#include "audiodsp_arm.h"
-void ff_vector_clipf_neon(float *dst, const float *src, float min, float max,
- int len);
+void ff_vector_clipf_neon(float *dst, const float *src, int len, float min, float max);
void ff_vector_clip_int32_neon(int32_t *dst, const int32_t *src, int32_t min,
int32_t max, unsigned int len);
function ff_vector_clipf_neon, export=1
VFP vdup.32 q1, d0[1]
VFP vdup.32 q0, d0[0]
-NOVFP vdup.32 q0, r2
-NOVFP vdup.32 q1, r3
-NOVFP ldr r2, [sp]
+NOVFP vdup.32 q0, r3
+NOVFP vld1.32 {d2[],d3[]}, [sp]
vld1.f32 {q2},[r1,:128]!
vmin.f32 q10, q2, q1
vld1.f32 {q3},[r1,:128]!
}
}
-static void vector_clipf_c(float *dst, const float *src,
- float min, float max, int len)
+static void vector_clipf_c(float *dst, const float *src, int len,
+ float min, float max)
{
int i;
/* assume len is a multiple of 16, and arrays are 16-byte aligned */
void (*vector_clipf)(float *dst /* align 16 */,
const float *src /* align 16 */,
- float min, float max, int len /* align 16 */);
+ int len /* align 16 */,
+ float min, float max);
} AudioDSPContext;
void ff_audiodsp_init(AudioDSPContext *c);
static void saturate_output_float(COOKContext *q, float *out)
{
q->adsp.vector_clipf(out, q->mono_mdct_output + q->samples_per_channel,
- -1.0f, 1.0f, FFALIGN(q->samples_per_channel, 8));
+ FFALIGN(q->samples_per_channel, 8), -1.0f, 1.0f);
}
#define AVCODEC_X86_AUDIODSP_H
void ff_vector_clipf_sse(float *dst, const float *src,
- float min, float max, int len);
+ int len, float min, float max);
#endif /* AVCODEC_X86_AUDIODSP_H */
#if HAVE_INLINE_ASM
void ff_vector_clipf_sse(float *dst, const float *src,
- float min, float max, int len)
+ int len, float min, float max)
{
x86_reg i = (len - 16) * 4;
__asm__ volatile (
int i, len;
declare_func_emms(AV_CPU_FLAG_MMX, void, float *dst, const float *src,
- float min, float max, unsigned int len);
+ int len, float min, float max);
val1 = (float)rnd() / (UINT_MAX >> 1) - 1.0f;
val2 = (float)rnd() / (UINT_MAX >> 1) - 1.0f;
len = rnd() % 128;
len = 16 * FFMAX(len, 1);
- call_ref(dst0, src, min, max, len);
- call_new(dst1, src, min, max, len);
+ call_ref(dst0, src, len, min, max);
+ call_new(dst1, src, len, min, max);
for (i = 0; i < len; i++) {
if (!float_near_ulp_array(dst0, dst1, 3, len))
fail();
}
- bench_new(dst1, src, min, max, MAX_SIZE);
+ bench_new(dst1, src, MAX_SIZE, min, max);
}
report("audiodsp");